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Cards similar to Wall of Kelp (400)

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Pixie Guide

Pixie Guide

Creature — Faerie (1/3)

Flying
Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

7.4 /10
$0.03
Plated Seastrider

Plated Seastrider

Creature — Beast (1/4)

0.7 /10
$0.02
Port Inspector

Port Inspector

Creature — Human (1/2)

Whenever Port Inspector becomes blocked, you may look at defending player's hand.

0.4 /10
$0.14
PurpleCrystal Crab

Purple-Crystal Crab

Creature — Crab (1/1)

When Purple-Crystal Crab dies, draw a card.

5.1 /10
$0.39
Rattlechains

Rattlechains

Creature — Spirit (2/1)

Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.

7.6 /10
$0.13
Raving Visionary

Raving Visionary

Creature — Merfolk Wizard (1/1)

, : Draw a card, then discard a card.
Delirium — , : Draw a card. Activate only if there are four or more card types among cards in your graveyard.

3.3 /10
$0.02
RazzleDazzler

Razzle-Dazzler

Creature — Human Wizard (1/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

3 /10
$0.04
Relic Runner

Relic Runner

Creature — Human Rogue (2/1)

Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)

1.5 /10
$0.09
Research Assistant

Research Assistant

Creature — Human Wizard (1/3)

, : Draw a card, then discard a card.

0.5 /10
$0.05
Riddlesmith

Riddlesmith

Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.

8.5 /10
$0.16
Rimewind Taskmage

Rimewind Taskmage

Creature — Human Wizard (1/2)

, : You may tap or untap target permanent. Activate only if you control four or more snow permanents.

4.8 /10
$0.24
River Merfolk

River Merfolk

Creature — Merfolk (2/1)

: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

0.9 /10
$0.95
River Sneak

River Sneak

Creature — Merfolk Warrior (1/1)

River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

6.6 /10
$0.09
Roil Cartographer

Roil Cartographer

Creature — Merfolk Rogue (1/3)

Landfall — Whenever a land enters the battlefield under your control, you get (an energy counter).
, Pay six : Draw three cards.

4.3 /10
$0.10
Rootwater Thief

Rootwater Thief

Creature — Merfolk Rogue (1/2)

: Rootwater Thief gains flying until end of turn.
Whenever Rootwater Thief deals combat damage to a player, you may pay . If you do, search that player's library for a card and exile it, then the player shuffles.

4.9 /10
$2.73
SNEAK Dispatcher

S.N.E.A.K. Dispatcher

Creature — Human Spy (2/1)

, : Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.

10 /10
$0.08
Sage of Hours

Sage of Hours

Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

7.8 /10
$3.78
Sage of LatNam

Sage of Lat-Nam

Creature — Human Artificer (1/2)

, Sacrifice an artifact: Draw a card.

6.6 /10
$1.41
Sage of the Unknowable

Sage of the Unknowable

Creature — Human Wizard (0/4)

: Add . Spend this mana only to cast a colorless spell or to activate an ability.

0.6 /10
$0.04
Sage Owl

Sage Owl

Creature — Bird (1/1)

Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

6.4 /10
$0.16
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