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Cards similar to Wormfang Turtle (400)

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Prismwake Merrow

Prismwake Merrow

Creature — Merfolk Wizard (2/1)

Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

0.5 /10
$0.03
Rattlechains

Rattlechains

Creature — Spirit (2/1)

Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.

7.7 /10
$0.14
Rescuer Sphinx

Rescuer Sphinx

Creature — Sphinx (3/2)

Flying
As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.

4 /10
$0.07
Rishadan Cutpurse

Rishadan Cutpurse

Creature — Human Pirate (1/1)

When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay .

5 /10
$0.24
Rishadan Footpad

Rishadan Footpad

Creature — Human Pirate (2/2)

When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay .

4.8 /10
$0.25
Riverwise Augur

Riverwise Augur

Creature — Merfolk Wizard (2/2)

When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

6.2 /10
$0.12
Sage Aven

Sage Aven

Creature — Bird Wizard (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

1.3 /10
$0.07
Sage of Days

Sage of Days

Creature — Human Wizard (3/2)

When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

2.2 /10
$0.01
Sage Owl

Sage Owl

Creature — Bird (1/1)

Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

6.4 /10
$0.16
Sages Row Savant

Sage's Row Savant

Creature — Vedalken Wizard (2/1)

When Sage's Row Savant enters the battlefield, scry 2.

3.6 /10
$0.02
Saheelis Lattice  Mastercraft Raptor

Saheeli's Lattice // Mastercraft Raptor

Artifact // Artifact Creature — Dinosaur (0/0)

When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs (, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Mastercraft Raptor

Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it.

4.8 /10
$0.03
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.8 /10
$0.08
Sailor of Means

Sailor of Means

Creature — Human Pirate (1/4)

When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.5 /10
$0.02
Screeching Drake

Screeching Drake

Creature — Drake (2/2)

Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.

0.8 /10
$0.25
Screeching Skaab

Screeching Skaab

Creature — Zombie (2/1)

When Screeching Skaab enters the battlefield, mill two cards.

3.2 /10
$0.07
Sea Gate Oracle

Sea Gate Oracle

Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

8.3 /10
$0.16
Sea Gate Stormcaller

Sea Gate Stormcaller

Creature — Human Wizard (2/1)

Kicker
When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.

5.6 /10
$0.43
Seasoned Buttoneer

Seasoned Buttoneer

Creature — Vedalken Employee (2/2)

When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

5.1 /10
$0.01
Selkie HedgeMage

Selkie Hedge-Mage

Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

2 /10
$0.15
Serum Visionary

Serum Visionary

Creature — Vedalken Wizard (2/2)

When Serum Visionary enters the battlefield, draw a card, then scry 2.

1.1 /10
$0.14
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