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Cards similar to Wyluli Wolf (400)

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Prosperous Innkeeper

Prosperous Innkeeper

Creature — Halfling Citizen (1/1)

When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever another creature enters the battlefield under your control, you gain 1 life.

9.5 /10
$0.73
Putrid Leech

Putrid Leech

Creature — Zombie Leech (2/2)

Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate only once each turn.

1.4 /10
$0.11
Rakshasa Deathdealer

Rakshasa Deathdealer

Creature — Demon (2/2)

: Rakshasa Deathdealer gets +2/+2 until end of turn.
: Regenerate Rakshasa Deathdealer.

2.2 /10
$0.14
Redtooth Vanguard

Redtooth Vanguard

Creature — Elf Warrior (3/1)

Trample
Whenever an enchantment enters the battlefield under your control, you may pay . If you do, return Redtooth Vanguard from your graveyard to your hand.

2.7 /10
$0.02
River Boa

River Boa

Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.

4.7 /10
$0.24
Riveteers Decoy

Riveteers Decoy

Creature — Human Warrior (3/1)

Riveteers Decoy must be blocked if able.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

3.6 /10
$0.01
Rot Shambler

Rot Shambler

Creature — Fungus (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

6.5 /10
$0.05
Rushwood Dryad

Rushwood Dryad

Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

1.6 /10
$0.10
Sauroform Hybrid

Sauroform Hybrid

Creature — Human Lizard Warrior (2/2)

: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

1.5 /10
$0.01
Scaled Nurturer

Scaled Nurturer

Creature — Dragon Druid (0/2)

: Add . When you spend this mana to cast a Dragon creature spell, you gain 2 life.

9 /10
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Scorned Villager  Moonscarred Werewolf

Scorned Villager // Moonscarred Werewolf

Creature — Human Werewolf // Creature — Werewolf (1/1)

: Add .
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

Moonscarred Werewolf

Vigilance
: Add .
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

7.6 /10
$0.24
Seedcradle Witch

Seedcradle Witch

Creature — Elf Shaman (1/1)

: Target creature gets +3/+3 until end of turn. Untap that creature.

4.8 /10
$0.30
SharpEyed Rookie

Sharp-Eyed Rookie

Creature — Human Detective (2/2)

Vigilance
Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.3 /10
$0.13
Sheltering Ancient

Sheltering Ancient

Creature — Treefolk (5/5)

Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

7 /10
$1.51
Silhana Wayfinder

Silhana Wayfinder

Creature — Elf Scout (2/1)

When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.

4 /10
$0.02
Somberwald Dryad

Somberwald Dryad

Creature — Dryad (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.1 /10
$0.08
Spinneret Sliver

Spinneret Sliver

Creature — Sliver (2/2)

All Sliver creatures have reach.

6.8 /10
$0.19
Spore Flower

Spore Flower

Creature — Fungus (0/1)

At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

6 /10
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Strength from the Fallen

Strength from the Fallen

Enchantment

Constellation — Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

2.8 /10
$0.13
Strider Ranger of the North

Strider, Ranger of the North

Legendary Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

4.9 /10
$0.04
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