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Cards similar to Yavimaya Kavu (400)

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The Wise Mothman

The Wise Mothman

Legendary Creature — Insect Mutant (3/3)

Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.

7.7 /10
$9.33
Unruly Krasis

Unruly Krasis

Creature — Shark Octopus Lizard (4/4)

Trample
Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

2 /10
$0.83
Vadrik Astral Archmage

Vadrik, Astral Archmage

Legendary Creature — Human Wizard (1/2)

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.

7.9 /10
$0.19
WiltLeaf Liege

Wilt-Leaf Liege

Creature — Elf Knight (4/4)

Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

6.7 /10
$0.39
Carmen Cruel Skymarcher

Carmen, Cruel Skymarcher

Legendary Creature — Vampire Soldier (2/2)

Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

8.6 /10
$3.07
Company Commander

Company Commander

Creature — Human Soldier (2/4)

Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.
Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

8.3 /10
$0.86
Nihiloor

Nihiloor

Legendary Creature — Horror (3/5)

When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.

5.7 /10
$0.76
The Master Mesmerist

The Master, Mesmerist

Legendary Creature — Time Lord Rogue (3/3)

: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)
Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

5.5 /10
$0.12
Amplifire

Amplifire

Creature — Elemental (1/1)

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.

2.9 /10
$0.12
Arwen Weaver of Hope

Arwen, Weaver of Hope

Legendary Creature — Elf Noble (2/1)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness.

9.2 /10
$9.77
Gempalm Incinerator

Gempalm Incinerator

Creature — Goblin (2/1)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

8 /10
$0.15
Golgari Decoy

Golgari Decoy

Creature — Elf Rogue (2/2)

All creatures able to block Golgari Decoy do so.
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

4.5 /10
$0.09
Krenko Tin Street Kingpin

Krenko, Tin Street Kingpin

Legendary Creature — Goblin (1/2)

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

9.8 /10
$0.90
Magma Sliver

Magma Sliver

Creature — Sliver (3/3)

All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

6.6 /10
~$12
Ojer Axonil Deepest Might  Temple of Power

Ojer Axonil, Deepest Might // Temple of Power

Legendary Creature — God // Land (4/4)

Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Power

(Transforms from Ojer Axonil, Deepest Might.)
: Add .
, : Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

9 /10
$6.57
Ravenous Slime

Ravenous Slime

Creature — Ooze (1/1)

Ravenous Slime can't be blocked by creatures with power 2 or less.
If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime.

7.2 /10
$2.67
Scourge of Skola Vale

Scourge of Skola Vale

Creature — Hydra (0/0)

Trample
Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.
, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

6.1 /10
$0.36
Stalking Yeti

Stalking Yeti

Snow Creature — Yeti (3/3)

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.
: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ( can be paid with one mana from a snow source.)

1 /10
$0.13
Thrashing Mossdog

Thrashing Mossdog

Creature — Plant Dog (3/3)

Reach (This creature can block creatures with flying.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

2.3 /10
$0.13
Timberwatch Elf

Timberwatch Elf

Creature — Elf (1/2)

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

8.9 /10
$0.73
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