Creature — Bear Spirit (3/3)
Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
Creature — Ouphe (1/3)
Spells that target Spellwild Ouphe cost less to cast.
Creature — Fungus (0/1)
At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
Creature — Wolf (2/2)
As long as it's your turn, Sporeback Wolf gets +0/+2.
Creature — Fungus (2/2)
Each other creature you control that's a Fungus or Saproling gets +1/+1.
Enchantment Creature — Insect Monk (1/1)
Bestow
Enchanted creature gets +1/+1.
Landfall — Whenever a land enters the battlefield under your control, you may pay if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature — Squirrel Noble (2/2)
Other Squirrels you control get +1/+1.
Creature — Turtle Hydra (0/0)
Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.
Creature — Elf Mutant (2/2)
: Stonewood Invoker gets +5/+5 until end of turn.
Creature — Spirit (2/1)
Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Cat Citizen (0/2)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.
Creature — Badger Beast Mount (2/2)
Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Lizard (2/2)
Domain — : Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.
Legendary Creature — Time Lord (1/1)
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add .
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Elf Druid Ally (2/3)
Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
Creature — Human Cleric (1/2)
When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.
Creature — Elf Scout Ranger (1/1)
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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