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Cards similar to Apocalypse Hydra (400)

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Zurzoth Chaos Rider

Zurzoth, Chaos Rider

Legendary Creature — Devil (2/3)

Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

8.4 /10
$0.30
Arcbound Javelineer

Arcbound Javelineer

Artifact Creature — Soldier (0/1)

, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6.5 /10
$0.06
Barbara Wright

Barbara Wright

Legendary Creature — Human Advisor (1/3)

History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)
Doctor's companion (You can have two commanders if the other is the Doctor.)

6 /10
$0.11
Bloodcrazed Paladin

Bloodcrazed Paladin

Creature — Vampire Knight (1/1)

Flash
Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

6.4 /10
$0.24
Clockwork Beetle

Clockwork Beetle

Artifact Creature — Insect (0/0)

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

4.2 /10
$0.13
Clockwork Condor

Clockwork Condor

Artifact Creature — Bird (0/0)

Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

1.5 /10
$0.08
Clockwork Dragon

Clockwork Dragon

Artifact Creature — Dragon (0/0)

Flying
Clockwork Dragon enters the battlefield with six +1/+1 counters on it.
Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.
: Put a +1/+1 counter on Clockwork Dragon.

3.7 /10
$0.43
Clockwork Vorrac

Clockwork Vorrac

Artifact Creature — Boar Beast (0/0)

Trample
Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.
: Put a +1/+1 counter on Clockwork Vorrac.

2.4 /10
$0.14
Covetous Castaway  Ghostly Castigator

Covetous Castaway // Ghostly Castigator

Creature — Human // Creature — Spirit (1/3)

When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Ghostly Castigator

Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.

2.7 /10
$0.01
Creeping Trailblazer

Creeping Trailblazer

Creature — Elemental (2/2)

Other Elementals you control get +1/+0.
: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.

6.2 /10
$0.12
Crovax the Cursed

Crovax the Cursed

Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.

2.1 /10
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Crystalline Crawler

Crystalline Crawler

Artifact Creature — Construct (1/1)

Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color.
: Put a +1/+1 counter on Crystalline Crawler.

8.2 /10
$2.76
Defender enVec

Defender en-Vec

Creature — Human Cleric (2/4)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

0.1 /10
$0.14
Dralnus Pet

Dralnu's Pet

Creature — Shapeshifter (2/2)

Kicker—, Discard a creature card. (You may pay and discard a creature card in addition to any other costs as you cast this spell.)
If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.

0.3 /10
$0.16
Emperor of Bones

Emperor of Bones

Creature — Skeleton Noble (2/2)

At the beginning of combat on your turn, exile up to one target card from a graveyard.
: Adapt 2.
Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

2.4 /10
$1.11
Goblin Anarchomancer

Goblin Anarchomancer

Creature — Goblin Shaman (2/2)

Each spell you cast that's red or green costs less to cast.

9.8 /10
$0.40
Grumgully the Generous

Grumgully, the Generous

Legendary Creature — Goblin Shaman (3/3)

Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.

9 /10
$0.09
Hajar Loyal Bodyguard

Hajar, Loyal Bodyguard

Legendary Creature — Human Soldier (3/3)

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

8.7 /10
$0.34
Heartflame Duelist  Heartflame Slash

Heartflame Duelist // Heartflame Slash

Creature — Human Knight // Instant — Adventure (3/1)

Instant and sorcery spells you control have lifelink.

Heartflame Slash

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

6.2 /10
$0.16
Ingenious Smith

Ingenious Smith

Creature — Human Artificer (1/1)

When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.

6.4 /10
$0.07
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