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Cards similar to Arashin Sovereign (400)

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Magus of the Mind

Magus of the Mind

Creature — Human Wizard (4/5)

, , Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.

3.6 /10
$0.20
Murasa Rootgrazer

Murasa Rootgrazer

Creature — Beast (2/3)

Vigilance
: You may put a basic land card from your hand onto the battlefield.
: Return target basic land you control to its owner's hand.

7.5 /10
$0.09
Nimbus Champion

Nimbus Champion

Creature — Avatar Warrior (4/4)

Flying
Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.

1 /10
$0.04
Oblivion Sower

Oblivion Sower

Creature — Eldrazi (5/8)

When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

9.3 /10
$0.82
Pegasus Guardian  Rescue the Foal

Pegasus Guardian // Rescue the Foal

Creature — Pegasus // Instant — Adventure (3/3)

Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.

Rescue the Foal

Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.04
Queens Agent

Queen's Agent

Creature — Vampire Scout (3/3)

Lifelink
When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1.6 /10
$0.05
Rebel Informer

Rebel Informer

Creature — Human Mercenary Rebel (1/2)

Rebel Informer can't be the target of white spells or abilities from white sources.
: Put target nontoken Rebel on the bottom of its owner's library.

1 /10
$0.27
Riddlemaster Sphinx

Riddlemaster Sphinx

Creature — Sphinx (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

4.4 /10
$0.12
Ruin Grinder

Ruin Grinder

Artifact Creature — Construct (7/4)

Menace
When Ruin Grinder dies, each player may discard their hand and draw seven cards.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

8.6 /10
$1.21
SageEye Avengers

Sage-Eye Avengers

Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

4 /10
$0.09
Sigarda Font of Blessings

Sigarda, Font of Blessings

Legendary Creature — Angel (4/4)

Flying
Other permanents you control have hexproof.
You may look at the top card of your library any time.
You may cast Angel spells and Human spells from the top of your library.

8.8 /10
--
Spellweaver Duo

Spellweaver Duo

Creature — Human Wizard (4/4)

Assist (Another player can pay up to of this spell's cost.)
When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.

0.6 /10
$0.04
Sphinx of Jwar Isle

Sphinx of Jwar Isle

Creature — Sphinx (5/5)

Flying
Shroud (This creature can't be the target of spells or abilities.)
You may look at the top card of your library any time.

4.7 /10
$0.14
Swiftgear Drake

Swiftgear Drake

Artifact Creature — Drake (2/4)

Flying, haste
When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.

3.4 /10
$0.03
Sword Coast Serpent  Capsizing Wave

Sword Coast Serpent // Capsizing Wave

Creature — Serpent Dragon // Instant — Adventure (6/6)

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.

Capsizing Wave

Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

8.5 /10
--
Timestream Navigator

Timestream Navigator

Creature — Human Pirate Wizard (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
, , Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.

8.4 /10
$0.31
Agent Frank Horrigan

Agent Frank Horrigan

Legendary Creature — Mutant Warrior (8/6)

Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.5 /10
$1.37
Alpha Deathclaw

Alpha Deathclaw

Creature — Lizard Mutant (6/6)

Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

7.5 /10
$1.54
Angel of Despair

Angel of Despair

Creature — Angel (5/5)

Flying
When Angel of Despair enters the battlefield, destroy target permanent.

8.3 /10
$1.76
Archon of the Triumvirate

Archon of the Triumvirate

Creature — Archon (4/5)

Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

3.7 /10
$0.11
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