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Cards similar to Armored Guardian (400)

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Glamorous Outlaw

Glamorous Outlaw

Creature — Vampire Rogue (4/5)

When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2.
, Exile Glamorous Outlaw from your hand: Target land gains ": Add , , or " until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

4.8 /10
$0.02
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

8.1 /10
$0.92
Heartmender

Heartmender

Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2.9 /10
$0.51
Invasion of Moag  Bloomwielder Dryads

Invasion of Moag // Bloomwielder Dryads

Battle — Siege // Creature — Dryad (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.

Bloomwielder Dryads

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of your end step, put a +1/+1 counter on target creature you control.

5.9 /10
$0.03
Jyoti Moag Ancient

Jyoti, Moag Ancient

Legendary Creature — Elemental (2/4)

When Jyoti, Moag Ancient enters the battlefield, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.)
At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.

3.2 /10
$0.99
Marisi Breaker of the Coil

Marisi, Breaker of the Coil

Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

8.9 /10
--
Merrow Grimeblotter

Merrow Grimeblotter

Creature — Merfolk Wizard (2/2)

, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)

0.4 /10
$0.15
Missy

Missy

Legendary Creature — Time Lord Rogue (4/5)

Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.
At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.

6.3 /10
$0.57
Moira and Teshar

Moira and Teshar

Legendary Creature — Phyrexian Spirit Bird (4/5)

Flying
Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

5.9 /10
$0.21
Nazahn Revered Bladesmith

Nazahn, Revered Bladesmith

Legendary Creature — Cat Artificer (5/4)

When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.

6.8 /10
--
Obzedat Ghost Council

Obzedat, Ghost Council

Legendary Creature — Spirit Advisor (5/5)

When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

6.8 /10
$0.65
Omnibian

Omnibian

Creature — Frog (3/3)

: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.

6.2 /10
$1.88
Resolute Rider

Resolute Rider

Creature — Human Knight (4/2)

: Resolute Rider gains lifelink until end of turn.
: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

2.8 /10
$0.07
Rienne Angel of Rebirth

Rienne, Angel of Rebirth

Legendary Creature — Angel (5/4)

Flying
Other multicolored creatures you control get +1/+0.
Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.

8.4 /10
$0.38
Roalesk Apex Hybrid

Roalesk, Apex Hybrid

Legendary Creature — Human Mutant (4/5)

Flying, trample
When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

8.2 /10
$0.45
Safehold Duo

Safehold Duo

Creature — Elf Warrior Shaman (2/4)

Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

0.5 /10
$0.17
Shalai and Hallar

Shalai and Hallar

Legendary Creature — Angel Elf (3/3)

Flying, vigilance
Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.

8.8 /10
$5.45
Shaun Father of Synths

Shaun, Father of Synths

Legendary Creature — Human Scientist (3/4)

Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.
When Shaun leaves the battlefield, exile all Synth tokens you control.

6.4 /10
$0.23
Skyclaw Thrash

Skyclaw Thrash

Artifact Creature — Lizard Warrior (4/4)

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

4.4 /10
$0.24
Spiteful Squad

Spiteful Squad

Creature — Human Warlock (0/0)

Deathtouch
Spiteful Squad enters the battlefield with two +1/+1 counters on it.
When Spiteful Squad dies, put its counters on target creature you control.

3.5 /10
$0.02
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