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Cards similar to Beastmaster Ascension (400)

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Adaptive Snapjaw

Adaptive Snapjaw

Creature — Lizard Beast (6/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2.8 /10
$0.03
Agatha of the Vile Cauldron

Agatha of the Vile Cauldron

Legendary Creature — Human Warlock (1/1)

Activated abilities of creatures you control cost less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.
: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

8 /10
$0.69
Ajani Nacatl Pariah  Ajani Nacatl Avenger

Ajani, Nacatl Pariah // Ajani, Nacatl Avenger

Legendary Creature — Cat Warrior // Legendary Planeswalker — (1/2)

When Ajani, Nacatl Pariah enters, create a 2/1 white Cat Warrior creature token.
Whenever one or more other Cats you control die, you may exile Ajani, then return him to the battlefield transformed under his owner's control.

Ajani, Nacatl Avenger

+2: Put a +1/+1 counter on each Cat you control.
0: Create a 2/1 white Cat Warrior creature token. When you do, if you control a red permanent other than Ajani, Nacatl Avenger, he deals damage equal to the number of creatures you control to any target.
-4: Each opponent chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

7.2 /10
~$15
Amzu Swarms Hunger

Amzu, Swarm's Hunger

Legendary Creature — Insect Shaman (3/3)

Flying, menace
Other Insects you control have menace.
Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.

6.5 /10
~$13
Anax and Cymede

Anax and Cymede

Legendary Creature — Human Soldier (3/2)

First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

5.7 /10
$0.15
Angelic Voices

Angelic Voices

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

2.1 /10
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Arcbound Condor

Arcbound Condor

Artifact Creature — Bird (0/0)

Flying
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.

5.9 /10
$0.07
Artificers Dragon

Artificer's Dragon

Artifact Creature — Dragon (4/4)

Flying
: Artifact creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.9 /10
$0.18
Ashenmoor Liege

Ashenmoor Liege

Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

5.3 /10
$0.46
Assaultron Dominator

Assaultron Dominator

Artifact Creature — Robot (2/2)

When Assaultron Dominator enters, you get (two energy counters).
Whenever an artifact creature you control attacks, you may pay . If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.

7.1 /10
$0.60
Aura Shards

Aura Shards

Enchantment

Whenever a creature you control enters, you may destroy target artifact or enchantment.

9.7 /10
~$16
Balduvian Shaman

Balduvian Shaman

Creature — Human Cleric Shaman (1/1)

: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

0.6 /10
$0.08
Balefire Liege

Balefire Liege

Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.

8.3 /10
$1.10
Balmor Battlemage Captain

Balmor, Battlemage Captain

Legendary Creature — Bird Wizard (1/3)

Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

9.2 /10
$0.19
Baru Fist of Krosa

Baru, Fist of Krosa

Legendary Creature — Human Druid (4/4)

Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

4.5 /10
$0.78
Battering Krasis

Battering Krasis

Creature — Shark Beast (2/1)

Trample
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

3.1 /10
$0.06
Beregond of the Guard

Beregond of the Guard

Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.

8.3 /10
$0.34
Blood Spatter Analysis

Blood Spatter Analysis

Enchantment

When Blood Spatter Analysis enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.

3.4 /10
$0.06
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