Creature — Elemental Shaman (1/1)
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Creature — Efreet Monk (2/2)
When Smoldering Efreet dies, it deals 2 damage to you.
Creature — Dragon Egg // Creature — Dragon (0/4)
Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg.
Ashmouth Dragon
Flying
Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.
Creature — Goblin Artificer (2/2)
At the beginning of combat on your turn, you may pay and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
Creature — Elemental Shaman (2/1)
: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .
Creature — Human Wizard (1/1)
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Creature — Goblin (1/1)
: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
Creature — Human Pilot (2/1)
Haste
Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
Creature — Human Bard (2/2)
Whenever Spellbinding Soprano attacks, instant and sorcery spells you cast this turn cost less to cast.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Goblin (1/1)
Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.
: Spitfire Handler gets +1/+0 until end of turn.
Creature — Goblin Druid (2/2)
Kicker (You may pay an additional as you cast this spell.)
When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
, , Sacrifice a land: Draw a card.
Creature — Devil (2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.
Creature — Goblin Rigger (2/1)
, : Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature — Elemental Shaman (2/2)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
Creature — Goblin Warrior (2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
Creature — Elemental (1/1)
Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Creature — Human Pirate (2/2)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.
Creature — Human Berserker (1/1)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Goblin Scout (2/1)
When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.
Creature — Dinosaur (1/2)
Trample
: Sun-Collared Raptor gets +3/+0 until end of turn.
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