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Cards similar to Firecat Blitz (400)

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Burn Trail

Burn Trail

Sorcery

Burn Trail deals 3 damage to any target.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.2 /10
$0.15
Burst of Speed

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

4.6 /10
$0.15
Call a Surprise Witness

Call a Surprise Witness

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.

4.8 /10
$0.09
Call of the Conclave

Call of the Conclave

Sorcery

Create a 3/3 green Centaur creature token.

4.6 /10
$0.20
Callous Dismissal

Callous Dismissal

Sorcery

Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.2 /10
$0.06
Cannibalize

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

4.2 /10
$0.21
Canopy Surge

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

3.5 /10
$0.30
Chatterstorm

Chatterstorm

Sorcery

Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

8.5 /10
$0.07
Check for Traps

Check for Traps

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.

3.2 /10
$0.04
Circuits Act

Circuits Act

Sorcery

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

6.9 /10
$0.06
Clear a Path

Clear a Path

Sorcery

Destroy target creature with defender.

0.7 /10
$0.03
Commune with the Gods

Commune with the Gods

Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

6.8 /10
$0.12
Conflagrate

Conflagrate

Sorcery

Conflagrate deals X damage divided as you choose among any number of targets.
Flashback—, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.6 /10
$0.13
Conjurers Ban

Conjurer's Ban

Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.

1.1 /10
$0.11
Consuming Bonfire

Consuming Bonfire

Tribal Sorcery — Elemental

Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.

0.5 /10
$0.03
Crash Through

Crash Through

Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.

9.3 /10
$0.09
Craters Claws

Crater's Claws

Sorcery

Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.

5.5 /10
$0.19
Creative Technique

Creative Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

8.1 /10
$2.46
Cruel Edict

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

3.7 /10
$0.17
Cruel Somnophage  Cant Wake Up

Cruel Somnophage // Can't Wake Up

Creature — Nightmare // Sorcery — Adventure (0/0)

Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.

Can't Wake Up

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

8 /10
$0.21
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