Artifact Creature — Shapeshifter (1/1)
: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)
Artifact Creature — Construct (2/2)
: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.
Creature — Elf Shaman (3/2)
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
Artifact Creature — Scarecrow (3/2)
: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Horse (2/3)
Shield Mare can't be blocked by red creatures.
When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Artifact Creature — Golem (1/3)
Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Creature — Rhino (4/5)
Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
Creature — Zombie (2/2)
Tap three untapped creatures you control: Each opponent loses 1 life.
Creature — Human Soldier // Instant — Adventure (2/1)
On Alert
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
Creature — Eldrazi Drone (1/2)
Devoid (This card has no color.)
Flying
Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
Creature — Nightmare Horror (1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Eldrazi (4/3)
Devoid (This card has no color.)
Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.
Artifact Creature — Soldier (1/3)
, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
Artifact Creature — Phyrexian Horror (0/4)
: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.)
Artifact Creature — Construct (3/1)
: Target creature can't block Spin Engine this turn.
Creature — Eldrazi Drone (2/2)
Devoid (This card has no color.)
: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ( represents colorless mana.)
Creature — Goblin Warrior (2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
Legendary Creature — Human Ranger (4/4)
Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
Artifact Creature — Wall (0/4)
Defender
, : Target creature can't be blocked this turn.
Creature — Phyrexian Cleric (1/1)
Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
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