Creature — Rat (2/1)
: Destroy target artifact, creature, or land you control.
Creature — Human Assassin (2/1)
: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Creature — Zombie Soldier (3/3)
Defender
: Returned Phalanx can attack this turn as though it didn't have defender.
Creature — Zombie Satyr (1/3)
When Returned Reveler dies, each player mills three cards.
Creature — Zombie (2/1)
: Roofstalker Wight gains flying until end of turn.
Creature — Zombie Giant (3/3)
Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Creature — Rat (1/1)
Deathtouch
When Ruin Rat dies, exile target card from an opponent's graveyard.
Artifact Creature — Human Rogue (1/1)
Salvage Slasher gets +1/+0 for each artifact card in your graveyard.
Creature — Elf Assassin (2/2)
, Exile an Assassin card from your graveyard: Destroy target creature.
Creature — Elf Shaman (1/1)
, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.
Creature — Zombie (2/1)
Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.
Creature — Human Warlock (1/3)
Deathtouch
Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature — Elemental Warrior (2/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Human Mercenary Assassin (2/1)
: Destroy target blocking creature at end of combat.
Creature — Human Assassin (2/1)
Creatures with power greater than Silumgar Assassin's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.
Creature — Starfish (0/3)
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Rat Horror (2/2)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Regenerate Skeletal Changeling.
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