Creature — Human Druid (2/2)
Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
Creature — Sliver (1/1)
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Creature — Insect (1/1)
Flying
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.
Creature — Human Wizard (2/3)
Kicker (You may pay an additional as you cast this spell.)
When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.
Creature — Plant Wall (0/4)
Defender (This creature can't attack.)
: Add .
Creature — Turtle (2/2)
Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
Creature — Phyrexian Elf Warrior (3/1)
Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Phyrexian Elf Shaman (2/2)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Viridian Corrupter enters the battlefield, destroy target artifact.
Creature — Elf Druid (3/3)
When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.
Creature — Plant Wall (2/3)
Defender (This creature can't attack.)
: Regenerate Wall of Brambles.
Creature — Wall (0/4)
Defender (This creature can't attack.)
, Sacrifice a Wall: Draw a card.
Creature — Plant Wall (3/3)
Defender (This creature can't attack.)
: Regenerate Wall of Pine Needles.
Creature — Human Werewolf (3/3)
Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.
Creature — Human Monk (1/1)
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Creature — Elephant (3/4)
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.
Creature — Elf Warrior (3/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Faerie Druid (2/2)
: You may put a Faerie permanent card from your hand onto the battlefield.
: Target green creature gains protection from black until end of turn.
Legendary Creature — Bear Warrior (2/2)
This spell can't be countered.
Vigilance, reach, trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Choose a Background (You can have a Background as a second commander.)
Creature — Wolverine (2/4)
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
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