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Cards similar to Guiding Spirit (400)

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Aragorn Company Leader

Aragorn, Company Leader

Legendary Creature — Human Ranger (3/3)

Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.

6.6 /10
$0.12
Araumi of the Dead Tide

Araumi of the Dead Tide

Legendary Creature — Merfolk Wizard (1/4)

, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.9 /10
$0.05
Arcbound Shikari

Arcbound Shikari

Artifact Creature — Cat Soldier (0/0)

First strike
When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.5 /10
$0.07
Arcee Sharpshooter  Arcee Acrobatic Coupe

Arcee, Sharpshooter // Arcee, Acrobatic Coupe

Legendary Artifact Creature — Robot // Legendary Artifact — (2/2)

More Than Meets the Eye (You may cast this card converted for .)
First strike
, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.

Arcee, Acrobatic Coupe

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.

6.2 /10
$0.50
Armory Paladin

Armory Paladin

Creature — Human Knight (3/3)

Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

6.2 /10
$0.44
Arwen Undmiel

Arwen Undómiel

Legendary Creature — Elf Noble (2/2)

Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.

7.7 /10
$0.12
Arwen Mortal Queen

Arwen, Mortal Queen

Legendary Creature — Elf Noble (2/2)

Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.

7.6 /10
$1.60
Asmira Holy Avenger

Asmira, Holy Avenger

Legendary Creature — Human Cleric (2/3)

Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

2.9 /10
$1.34
Blind Hunter

Blind Hunter

Creature — Bat (2/2)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

2.1 /10
$0.10
Boros Challenger

Boros Challenger

Creature — Human Soldier (2/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Boros Challenger gets +1/+1 until end of turn.

4.8 /10
$0.08
Brazen Upstart

Brazen Upstart

Creature — Elf Shaman (4/2)

Vigilance
When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

4.2 /10
$0.02
Breathless Knight

Breathless Knight

Creature — Spirit Knight (2/2)

Flying, lifelink
Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.

6.2 /10
$0.03
BrightPalm Soul Awakener

Bright-Palm, Soul Awakener

Legendary Creature — Fox Shaman (4/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

7.4 /10
$0.27
Calix Guided by Fate

Calix, Guided by Fate

Legendary Enchantment Creature — Human Druid (2/2)

Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

8.8 /10
--
Caparocti Sunborn

Caparocti Sunborn

Legendary Creature — Human Soldier (4/4)

Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

6.1 /10
$0.04
Captain Sisay

Captain Sisay

Legendary Creature — Human Soldier (2/2)

: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.

8.6 /10
--
Cass Hand of Vengeance

Cass, Hand of Vengeance

Legendary Creature — Human Ranger (4/3)

Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

5.6 /10
$0.28
Cattibrie of Mithral Hall

Catti-brie of Mithral Hall

Legendary Creature — Human Archer (2/2)

First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

6.1 /10
--
Clavileo First of the Blessed

Clavileño, First of the Blessed

Legendary Creature — Vampire Cleric (2/2)

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

8 /10
$1.35
Craig Boone Novac Guard

Craig Boone, Novac Guard

Legendary Creature — Human Soldier (3/3)

Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.

6.1 /10
$0.20
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