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Cards similar to Hazerider Drake (400)

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Sphinx of the Steel Wind

Sphinx of the Steel Wind

Artifact Creature — Sphinx (6/6)

Flying, first strike, vigilance, lifelink, protection from red and from green

6 /10
$1.58
Sydri Galvanic Genius

Sydri, Galvanic Genius

Legendary Creature — Human Artificer (2/2)

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
: Target artifact creature gains deathtouch and lifelink until end of turn.

6.3 /10
$0.87
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

5.7 /10
$0.23
The EverChanging Dane

The Ever-Changing 'Dane

Legendary Creature — Shapeshifter (3/3)

, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.

4.7 /10
$0.12
Tuvasa the Sunlit

Tuvasa the Sunlit

Legendary Creature — Merfolk Shaman (1/1)

Tuvasa the Sunlit gets +1/+1 for each enchantment you control.
Whenever you cast your first enchantment spell each turn, draw a card.

8 /10
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Wandering Mage

Wandering Mage

Creature — Human Cleric Wizard (0/3)

, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

0.3 /10
$0.79
WitchMaw Nephilim

Witch-Maw Nephilim

Creature — Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

4.2 /10
$0.75
Zedruu the Greathearted

Zedruu the Greathearted

Legendary Creature — Minotaur Monk (2/4)

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
: Target opponent gains control of target permanent you control.

7.4 /10
$0.91
Abaddon the Despoiler

Abaddon the Despoiler

Legendary Creature — Astartes Warrior (5/5)

Trample
Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.

7.9 /10
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Adeliz the Cinder Wind

Adeliz, the Cinder Wind

Legendary Creature — Human Wizard (2/2)

Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

6.8 /10
$0.12
Admiral Brass Unsinkable

Admiral Brass, Unsinkable

Legendary Creature — Human Pirate (3/3)

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

6.7 /10
$0.16
Adult Gold Dragon

Adult Gold Dragon

Creature — Dragon (4/3)

Flying, lifelink, haste

6.8 /10
$0.17
Aeromunculus

Aeromunculus

Creature — Homunculus Mutant (2/3)

Flying
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

2.1 /10
$0.01
Agrus Kos Wojek Veteran

Agrus Kos, Wojek Veteran

Legendary Creature — Human Soldier (3/3)

Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

5.6 /10
$0.32
Akiri Fearless Voyager

Akiri, Fearless Voyager

Legendary Creature — Kor Warrior (3/3)

Whenever you attack a player with one or more equipped creatures, draw a card.
: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

9.2 /10
$0.30
Alaundo the Seer

Alaundo the Seer

Legendary Creature — Human Shaman (3/5)

: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.

6.6 /10
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Alela Cunning Conqueror

Alela, Cunning Conqueror

Legendary Creature — Faerie Warlock (2/4)

Flying
Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

8.3 /10
$0.42
Altered Ego

Altered Ego

Creature — Shapeshifter (0/0)

This spell can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

8.5 /10
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Ancient Spider

Ancient Spider

Creature — Spider (2/5)

First strike; reach (This creature can block creatures with flying.)

2.5 /10
$0.39
Angelic Captain

Angelic Captain

Creature — Angel Ally (4/3)

Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

4 /10
$0.12
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