Creature — Elf Artificer (0/3)
Reach (This creature can block creatures with flying.)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Human Warrior (3/2)
Boast — : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Human Warrior (3/3)
When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with trample.
Creature — Human Werewolf // Creature — Werewolf (2/2)
This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Wildsong Howler
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Legendary Creature — Phyrexian Human Artificer (1/1)
When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.
Partner (You can have two commanders if both have partner.)
Creature — Human Druid (1/1)
Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player.
Creature — Ooze (3/3)
Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
Creature — Wall (0/3)
Defender (This creature can't attack.)
Protection from artifacts
Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.
Battle — Siege // Creature — Ooze (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Primordial Plasm
At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn.
Creature — Insect (3/4)
At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
Creature — Elf Warrior (2/3)
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
Legendary Creature — Human Monk (5/5)
Trample
When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.
Creature — Merfolk Scout Ranger (2/1)
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Creature — Cat Rogue (3/3)
Vigilance, trample
When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Legendary Creature — Human Spellshaper (3/3)
, , Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
Enchantment Creature — Human Druid (3/3)
When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — , Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control.
Creature — Wurm (5/5)
Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
Creature — Snake Warrior (2/3)
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature — Cat (4/5)
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
Legendary Creature — Spirit (4/4)
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
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