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Cards similar to Llanowar Sentinel (400)

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Reclamation Sage

Reclamation Sage

Creature — Elf Shaman (2/1)

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

9.9 /10
$0.36
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

1.7 /10
$0.13
Rohirrim Chargers

Rohirrim Chargers

Creature — Human Knight (4/4)

You may exert Rohirrim Chargers as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.

4.7 /10
$0.15
Sage of Shailas Claim

Sage of Shaila's Claim

Creature — Elf Druid (2/1)

When Sage of Shaila's Claim enters the battlefield, you get (three energy counters).

3.4 /10
$0.05
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

6.2 /10
$0.21
Saruli Gatekeepers

Saruli Gatekeepers

Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

4.3 /10
$0.09
Sawblade Slinger

Sawblade Slinger

Creature — Human Archer (4/3)

When Sawblade Slinger enters the battlefield, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls.

3.9 /10
$0.07
Scampering Surveyor

Scampering Surveyor

Artifact Creature — Gnome (3/2)

When Scampering Surveyor enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.

6.7 /10
$0.06
Scouting Hawk

Scouting Hawk

Creature — Bird (1/1)

Flying
Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

6.8 /10
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Setessan Petitioner

Setessan Petitioner

Creature — Human Druid (2/2)

When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4 /10
$0.05
Setessan Starbreaker

Setessan Starbreaker

Creature — Human Warrior (2/1)

When Setessan Starbreaker enters the battlefield, you may destroy target Aura.

0.4 /10
$0.02
Shaman of Spring

Shaman of Spring

Creature — Elf Shaman (2/2)

When Shaman of Spring enters the battlefield, draw a card.

3.3 /10
$0.10
Sharpshooter Elf

Sharpshooter Elf

Creature — Elf Ranger (0/2)

Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

5.4 /10
$0.06
Silkweaver Elite

Silkweaver Elite

Creature — Elf Archer (2/2)

Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

2.5 /10
$0.08
Silt Crawler

Silt Crawler

Creature — Beast (3/3)

When Silt Crawler enters the battlefield, tap all lands you control.

0.8 /10
$0.06
Skyshroud Lookout

Skyshroud Lookout

Creature — Elf Archer (1/1)

Reach
When Skyshroud Lookout enters the battlefield, seek an Elf card.

10 /10
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Smuggler Captain

Smuggler Captain

Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

0.1 /10
$0.10
Space Marine Scout

Space Marine Scout

Creature — Astartes Scout (2/1)

First strike, vigilance
Concealed Position — When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

7.1 /10
$0.12
Sparas Bodyguard

Spara's Bodyguard

Creature — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

10 /10
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Spirit of the Hunt

Spirit of the Hunt

Creature — Wolf Spirit (3/3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

5.9 /10
$0.44
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