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Cards similar to Magus of the Moat (400)

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DAvenant Healer

D'Avenant Healer

Creature — Human Cleric Archer (1/2)

: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.

4.3 /10
$0.11
Daraja Griffin

Daraja Griffin

Creature — Griffin (2/2)

Flying
Sacrifice Daraja Griffin: Destroy target black creature.

3.5 /10
$0.26
Daru Stinger

Daru Stinger

Creature — Soldier (1/1)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

0.6 /10
$0.06
Daru Warchief

Daru Warchief

Creature — Human Soldier (1/1)

Soldier spells you cast cost less to cast.
Soldier creatures you control get +1/+2.

7.7 /10
$3.85
Dauntless Cathar

Dauntless Cathar

Creature — Human Soldier (3/2)

, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

1.8 /10
$0.02
Dawn Elemental

Dawn Elemental

Creature — Elemental (3/3)

Flying
Prevent all damage that would be dealt to Dawn Elemental.

2.2 /10
$0.40
Dawn Gryff

Dawn Gryff

Creature — Hippogriff (2/2)

Flying

0.3 /10
$0.01
Dawnbringer Charioteers

Dawnbringer Charioteers

Creature — Human Soldier (2/4)

Flying, lifelink
Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

3.5 /10
$0.13
Dawning Angel

Dawning Angel

Creature — Angel (3/2)

Flying
When Dawning Angel enters the battlefield, you gain 4 life.

3.6 /10
$0.05
Dawnstrike Paladin

Dawnstrike Paladin

Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.3 /10
$0.09
Daybreak Chimera

Daybreak Chimera

Creature — Chimera (3/3)

This spell costs less to cast, where X is your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Flying

2.1 /10
$0.04
Decorated Griffin

Decorated Griffin

Creature — Griffin (2/3)

Flying
: Prevent the next 1 combat damage that would be dealt to you this turn.

2.2 /10
$0.05
Defender enVec

Defender en-Vec

Creature — Human Cleric (2/4)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

0.1 /10
$0.14
Defender of the Order

Defender of the Order

Creature — Human Cleric (2/4)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

0.7 /10
$0.24
Defiant Vanguard

Defiant Vanguard

Creature — Human Rebel (2/2)

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.
, : Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

3.9 /10
$0.17
Devoted CropMate

Devoted Crop-Mate

Creature — Human Warrior (3/2)

You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)

3 /10
$0.03
Devoted Paladin

Devoted Paladin

Creature — Orc Knight (4/4)

Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

3 /10
$0.02
Disciple of Caelus Nin

Disciple of Caelus Nin

Creature — Human Wizard (3/4)

When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.
Permanents can't phase in.

4.2 /10
$0.18
Disciple of Kangee

Disciple of Kangee

Creature — Human Wizard (2/2)

, : Target creature gains flying and becomes blue until end of turn.

0.1 /10
$0.12
Distracting Geist  Clever Distraction

Distracting Geist // Clever Distraction

Creature — Spirit // Enchantment — Aura (2/1)

Whenever Distracting Geist attacks, tap target creature defending player controls.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Clever Distraction

Enchant creature
Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."
If Clever Distraction would be put into a graveyard from anywhere, exile it instead.

4.7 /10
$0.04
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