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Cards similar to Manic Scribe (400)

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Blanchwood Prowler

Blanchwood Prowler

Creature — Elemental (1/1)

When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

6.3 /10
$0.08
Blighted Agent

Blighted Agent

Creature — Phyrexian Human Rogue (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.

9.3 /10
$0.90
Blizzard Strix

Blizzard Strix

Snow Creature — Bird (3/2)

Flash
Flying
When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.

5.6 /10
$0.06
Brokers Veteran

Brokers Veteran

Creature — Human Soldier (2/1)

When Brokers Veteran dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

4 /10
$0.02
Bubble Smuggler

Bubble Smuggler

Creature — Octopus Fish (2/1)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
As Bubble Smuggler is turned face up, put four +1/+1 counters on it.

2.2 /10
$0.02
Burglar Rat

Burglar Rat

Creature — Rat (1/1)

When Burglar Rat enters the battlefield, each opponent discards a card.

9 /10
$0.14
Caligo SkinWitch

Caligo Skin-Witch

Creature — Human Wizard (1/3)

Kicker (You may pay an additional as you cast this spell.)
When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

3.1 /10
$0.02
Charming Prince

Charming Prince

Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

9.4 /10
$1.53
Cleric of Chill Depths

Cleric of Chill Depths

Creature — Merfolk Cleric (1/3)

Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.

3.1 /10
$0.03
Conduit Goblin

Conduit Goblin

Creature — Goblin Warrior (2/2)

When Conduit Goblin enters the battlefield, you get (two energy counters).
At the beginning of combat on your turn, you may pay . If you do, another target creature you control gets +1/+0 and gains haste until end of turn.

0.9 /10
$0.13
Copy Catchers

Copy Catchers

Creature — Faerie (2/1)

Flying
Whenever you surveil, you may pay . If you do, create a token that's a copy of Copy Catchers.

4 /10
$0.09
Coral Trickster

Coral Trickster

Creature — Merfolk Rogue (2/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.

3.8 /10
$0.01
Cosima God of the Voyage  The Omenkeel

Cosima, God of the Voyage // The Omenkeel

Legendary Creature — God // Legendary Artifact — Vehicle (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

The Omenkeel

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1

8.7 /10
$0.39
Crafty Cutpurse

Crafty Cutpurse

Creature — Human Pirate (2/2)

Flash
When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.

7.8 /10
$0.20
Cunning Survivor

Cunning Survivor

Creature — Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

3.2 /10
$0.05
Deeptread Merrow

Deeptread Merrow

Creature — Merfolk Rogue (2/1)

: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

1.7 /10
$0.10
Departed Deckhand

Departed Deckhand

Creature — Spirit Pirate (2/2)

When Departed Deckhand becomes the target of a spell, sacrifice it.
Departed Deckhand can't be blocked except by Spirits.
: Another target creature you control can't be blocked this turn except by Spirits.

7.7 /10
$0.05
Deranged Assistant

Deranged Assistant

Creature — Human Wizard (1/1)

, Mill a card: Add . (To mill a card, put the top card of your library into your graveyard.)

8.6 /10
$0.04
Desperate Bloodseeker

Desperate Bloodseeker

Creature — Vampire (2/2)

Lifelink
When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.)

3 /10
$0.05
Dire Fleet Daredevil

Dire Fleet Daredevil

Creature — Human Pirate (2/1)

First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

9.4 /10
$0.11
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