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Cards similar to Mountain Bandit (400)

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Goldvein Hydra

Goldvein Hydra

Creature — Hydra (0/0)

Vigilance, trample, haste
Goldvein Hydra enters the battlefield with X +1/+1 counters on it.
When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

7 /10
~$12
GoroGoro Disciple of Ryusei

Goro-Goro, Disciple of Ryusei

Legendary Creature — Goblin Samurai (2/2)

: Creatures you control gain haste until end of turn.
: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

9.4 /10
$0.61
Grishnkh Brash Instigator

Grishnákh, Brash Instigator

Legendary Creature — Goblin Soldier (1/1)

When Grishnákh, Brash Instigator enters the battlefield, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.

7.9 /10
$0.04
Halam Djinn

Halam Djinn

Creature — Djinn (6/5)

Haste
Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

0.1 /10
$0.11
Harried Artisan  Phyrexian Skyflayer

Harried Artisan // Phyrexian Skyflayer

Creature — Human Artificer // Creature — Phyrexian Artificer (2/3)

Haste
: Transform Harried Artisan. Activate only as a sorcery. ( can be paid with either or 2 life.)

Phyrexian Skyflayer

Flying, haste

1.2 /10
$0.02
Harried Dronesmith

Harried Dronesmith

Creature — Human Artificer (2/3)

At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.

3.7 /10
$0.02
Hazoret the Fervent

Hazoret the Fervent

Legendary Creature — God (5/4)

Indestructible, haste
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
, Discard a card: Hazoret deals 2 damage to each opponent.

5.8 /10
$1.31
Headliner Scarlett

Headliner Scarlett

Legendary Creature — Human Warlock (3/3)

Haste
When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

5 /10
$4.17
Heart Sliver

Heart Sliver

Creature — Sliver (1/1)

All Sliver creatures have haste.

8.3 /10
$1.26
Heartlash Cinder

Heartlash Cinder

Creature — Elemental Warrior (1/1)

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

1.7 /10
$0.19
Hedge Whisperer

Hedge Whisperer

Creature — Elf Druid Detective (0/3)

You may choose not to untap Hedge Whisperer during your untap step.
, , Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

1.1 /10
$0.02
Hells Thunder

Hell's Thunder

Creature — Elemental (4/4)

Flying, haste
At the beginning of the end step, sacrifice Hell's Thunder.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.1 /10
$0.28
HellBent Raider

Hell-Bent Raider

Creature — Human Barbarian (2/2)

First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

1.5 /10
$0.28
Hellkite Charger

Hellkite Charger

Creature — Dragon (5/5)

Flying, haste
Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

9.4 /10
$1.36
Hellkite Courser

Hellkite Courser

Creature — Dragon (6/5)

Flying
When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

9.1 /10
~$11
Hellkite Igniter

Hellkite Igniter

Creature — Dragon (5/5)

Flying, haste
: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

8.3 /10
$0.09
Hellraiser Goblin

Hellraiser Goblin

Creature — Goblin Berserker (2/2)

Creatures you control have haste and attack each combat if able.

4.5 /10
$0.38
Hellrider

Hellrider

Creature — Devil (3/3)

Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

9 /10
$1.09
Hellspark Elemental

Hellspark Elemental

Creature — Elemental (3/1)

Trample, haste
At the beginning of the end step, sacrifice Hellspark Elemental.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.2 /10
$0.28
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

5.3 /10
$0.12
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