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Cards similar to Paragon of the Amesha (400)

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Mistform Stalker

Mistform Stalker

Creature — Illusion (1/1)

: Mistform Stalker becomes the creature type of your choice until end of turn.
: Mistform Stalker gets +2/+2 and gains flying until end of turn.

0.6 /10
$0.10
Ordruun Veteran

Ordruun Veteran

Creature — Minotaur Soldier (3/1)

Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

1.9 /10
$0.08
Paranoid ParishBlade

Paranoid Parish-Blade

Creature — Human Soldier (3/2)

Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

0.2 /10
$0.02
Perrie the Pulverizer

Perrie, the Pulverizer

Legendary Creature — Rhino Soldier (3/3)

When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.

6 /10
$0.26
Primaris Chaplain

Primaris Chaplain

Creature — Astartes Cleric (3/3)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Rosarius — Whenever Primaris Chaplain attacks, it gains indestructible until end of turn.

5.9 /10
$0.09
Quickening Licid

Quickening Licid

Creature — Licid (1/1)

, : Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has first strike.

1 /10
$0.23
Riddle Gate Gargoyle

Riddle Gate Gargoyle

Artifact Creature — Gargoyle (2/2)

Flying
When Riddle Gate Gargoyle enters the battlefield, you get (three energy counters).
Whenever you attack, you may pay . When you do, target creature you control gains lifelink until end of turn.

1.4 /10
$0.13
Safehold Duo

Safehold Duo

Creature — Elf Warrior Shaman (2/4)

Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

0.5 /10
$0.17
Sanctuary Raptor

Sanctuary Raptor

Artifact Creature — Bird (2/1)

Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.

2.1 /10
$0.03
Sanguine Savior

Sanguine Savior

Creature — Vampire Cleric (2/1)

Flying, lifelink
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn.

1.9 /10
$0.03
Silverquill Pledgemage

Silverquill Pledgemage

Creature — Vampire Cleric (3/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.

2.1 /10
$0.03
Skyship Stalker

Skyship Stalker

Creature — Cat Dragon (3/3)

Flying
: Skyship Stalker gets +1/+0 until end of turn.
: Skyship Stalker gains first strike until end of turn.
: Skyship Stalker gains haste until end of turn.

5.9 /10
$0.14
Sparas Bodyguard

Spara's Bodyguard

Creature — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

10 /10
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Viashino Firstblade

Viashino Firstblade

Creature — Viashino Soldier (2/2)

Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

2 /10
$0.03
Vodalian Knights

Vodalian Knights

Creature — Merfolk Knight (2/2)

First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
: Vodalian Knights gains flying until end of turn.

1 /10
$0.75
Watcher of the Spheres

Watcher of the Spheres

Creature — Bird Wizard (2/2)

Flying
Creature spells with flying you cast cost less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.

8.1 /10
$0.13
Akroan Hoplite

Akroan Hoplite

Creature — Human Soldier (1/2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

5.7 /10
$0.09
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.11
Altac Bloodseeker

Altac Bloodseeker

Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

1.2 /10
$0.13
Angel of Eternal Dawn

Angel of Eternal Dawn

Creature — Angel (2/4)

Flying
When Angel of Eternal Dawn enters the battlefield, it becomes day.
It can't become night.
Your opponents can't cast spells with mana value greater than the number of turns they have begun.

10 /10
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