Artifact — Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, Sacrifice Mnemonic Sphere: Draw two cards.
Channel — , Discard Mnemonic Sphere: Draw a card.
Artifact
: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Artifact
, : Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
Artifact Creature — Myr (1/1)
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
Artifact Creature — Phyrexian Myr (1/1)
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
Artifact
Whenever a player casts a white spell, you may pay . If you do, untap target permanent.
Artifact Creature — Snake (2/1)
: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Artifact Creature — Phyrexian Insect (1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Necropede dies, you may put a -1/-1 counter on target creature.
Artifact
, : Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Artifact — Equipment
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip
Artifact
Whenever a player casts a black spell, you may pay . If you do, untap target permanent.
Artifact Creature — Construct (1/1)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.
Artifact Creature — Phyrexian Myr (1/1)
When Perilous Myr dies, it deals 2 damage to any target.
Artifact
, , Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Artifact
As Prism Ring enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Artifact
Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player.
Artifact Creature — Zombie (3/1)
Razorlash Transmogrant can't block.
: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands.
Artifact Creature — Clue Fish (2/2)
Haste
Red Herring attacks each combat if able.
, Sacrifice Red Herring: Draw a card.
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