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Cards similar to Prickleboar (400)

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Reckless One

Reckless One

Creature — Goblin Avatar (0/0)

Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

6.5 /10
$0.70
Rekindling Phoenix

Rekindling Phoenix

Creature — Phoenix (4/3)

Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

7.1 /10
$0.67
Renegade Troops

Renegade Troops

Creature — Human Soldier (4/2)

Haste

0 /10
$1.74
Rionya Fire Dancer

Rionya, Fire Dancer

Legendary Creature — Human Wizard (3/4)

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

9 /10
$9.32
Rock Badger

Rock Badger

Creature — Badger Beast (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

0.2 /10
$0.19
RocketPowered Turbo Slug

Rocket-Powered Turbo Slug

Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

10 /10
$0.61
Rodeo Pyromancers

Rodeo Pyromancers

Creature — Human Mercenary (3/4)

Whenever you cast your first spell each turn, add .

5.8 /10
$0.03
Rorix Bladewing

Rorix Bladewing

Legendary Creature — Dragon (6/5)

Flying, haste

4.3 /10
$0.22
Rubblebelt Braggart

Rubblebelt Braggart

Creature — Lizard Warrior (5/5)

Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)

0.6 /10
$0.02
Scampering Scorcher

Scampering Scorcher

Creature — Elemental (1/1)

When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)

5.2 /10
$0.08
Scorch Rider

Scorch Rider

Creature — Human Warrior (4/3)

Kicker (You may pay an additional as you cast this spell.)
When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.

1.3 /10
$0.02
Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2.9 /10
$0.05
Seeker of Slaanesh

Seeker of Slaanesh

Creature — Demon (3/3)

Haste
Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able.

6.2 /10
$0.09
Sethron Hurloon General

Sethron, Hurloon General

Legendary Creature — Minotaur Warrior (4/4)

Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( can be paid with either or .)

5.5 /10
$0.19
Shaman of the Great Hunt

Shaman of the Great Hunt

Creature — Orc Shaman (4/2)

Haste
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious — : Draw a card for each creature you control with power 4 or greater.

6.4 /10
$0.59
Shatterskull Minotaur

Shatterskull Minotaur

Creature — Minotaur Warrior (5/4)

This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Haste

2.2 /10
$0.05
SiegeGang Lieutenant

Siege-Gang Lieutenant

Creature — Goblin (2/2)

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

3.5 /10
$4.83
Sizzling Soloist

Sizzling Soloist

Creature — Human Citizen (3/2)

Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.

4.7 /10
$0.02
Skizzik

Skizzik

Creature — Elemental (5/3)

Kicker (You may pay an additional as you cast this spell.)
Trample, haste
At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.

3.9 /10
$0.04
Skizzik Surger

Skizzik Surger

Creature — Elemental (6/4)

Haste
Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

0.1 /10
$0.05
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