Creature — Siren (3/2)
Flying
Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Artifact Creature — Phyrexian Cat (3/2)
Flash
When Chrome Prowler enters the battlefield, tap target creature an opponent controls.
Creature — Gnome Wizard (2/3)
Mage Hand — : Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
Creature — Shapeshifter (0/0)
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
Creature — Siren (3/2)
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature — Shapeshifter (0/0)
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Creature — Human Wizard (1/2)
When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Creature — Drake (2/1)
Flying
, : Return target Kavu to its owner's hand.
Creature — Human Wizard (1/1)
: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Creature — Homunculus (1/4)
If it's neither day nor night, it becomes day as Component Collector enters the battlefield.
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
Creature — Wall (1/4)
Defender
, : Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature — Merfolk Scout Ally (2/1)
: Target creature can't be blocked this turn.
Artifact Creature — Construct (1/4)
When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
Creature — Human Pirate (2/2)
When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Other Pirates you control get +1/+1.
Creature — Horse Spirit (3/3)
Flash
Flying
Foretelling cards from your hand costs less and can be done on any player's turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature — Vedalken Knight (1/3)
Vigilance
When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters the battlefield, sacrifice it unless was spent to cast it.
Creature — Human Wizard (1/1)
: Target creature attacks this turn if able.
: Target creature blocks this turn if able.
Creature — Human Wizard (1/1)
: Target creature with power 2 or less can't be blocked this turn.
Creature — Faerie Detective (2/2)
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Flying
When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Bird Wizard (3/1)
Flash
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
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