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Cards similar to Psychic Possession (400)

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Enigmatic Incarnation

Enigmatic Incarnation

Enchantment

At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.

4.2 /10
$0.23
Genju of the Realm

Genju of the Realm

Legendary Enchantment — Aura

Enchant land
: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

4.8 /10
$5.43
Gravestorm

Gravestorm

Enchantment

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.

5.2 /10
$5.25
Keranos God of Storms

Keranos, God of Storms

Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.

7.8 /10
$2.88
King Narfis Betrayal

King Narfi's Betrayal

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.
II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.

8.2 /10
$0.18
Krasis Incubation

Krasis Incubation

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.

2.4 /10
$0.05
Lawmages Binding

Lawmage's Binding

Enchantment — Aura

Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.

6.1 /10
$0.02
Leafdrake Roost

Leafdrake Roost

Enchantment — Aura

Enchant land
Enchanted land has ", : Create a 2/2 green and blue Drake creature token with flying."

2.3 /10
$0.13
Moderation

Moderation

Enchantment

You can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.

5.7 /10
$0.11
MoonCircuit Hacker

Moon-Circuit Hacker

Enchantment Creature — Human Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.

8.9 /10
$0.08
Niko Defies Destiny

Niko Defies Destiny

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You gain 2 life for each foretold card you own in exile.
II — Add . Spend this mana only to foretell cards or cast spells that have foretell.
III — Return target card with foretell from your graveyard to your hand.

4.7 /10
$0.02
Palliation Accord

Palliation Accord

Enchantment

Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord.
Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.

5.1 /10
$0.55
Song of Erendil

Song of Eärendil

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2, then draw two cards.
II — Create a Treasure token and a 2/2 blue Bird creature token with flying.
III — Put a flying counter on each creature you control without flying.

7.6 /10
$0.29
Spectral Shield

Spectral Shield

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2 and can't be the target of spells.

1.2 /10
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Steel of the Godhead

Steel of the Godhead

Enchantment — Aura

Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

8.9 /10
$3.98
Storm the Vault  Vault of Catlacan

Storm the Vault // Vault of Catlacan

Legendary Enchantment // Legendary Land

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.

Vault of Catlacan

(Transforms from Storm the Vault.)
: Add one mana of any color.
: Add for each artifact you control.

9.2 /10
$5.87
Tezzerets Touch

Tezzeret's Touch

Enchantment — Aura

Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner's hand.

2.9 /10
$0.04
The Apprentices Folly

The Apprentice's Folly

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.
III — Sacrifice all Reflections you control.

6.3 /10
$0.09
The Bears of Littjara

The Bears of Littjara

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/2 blue Shapeshifter creature token with changeling.
II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.
III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.

6.2 /10
$0.12
The First Tyrannic War

The First Tyrannic War

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may put a creature card from your hand onto the battlefield. If its mana cost contains , it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.
II, III — Double the number of each kind of counter on target creature you control.

7.5 /10
$0.17
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