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Cards similar to Quarry Hauler (400)

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Rift Sower

Rift Sower

Creature — Elf Druid (1/3)

: Add one mana of any color.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

6.9 /10
$0.03
Rimehorn Aurochs

Rimehorn Aurochs

Snow Creature — Aurochs (3/3)

Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
: Target creature blocks target creature this turn if able. ( can be paid with one mana from a snow source.)

2.5 /10
$0.15
Roalesk Apex Hybrid

Roalesk, Apex Hybrid

Legendary Creature — Human Mutant (4/5)

Flying, trample
When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)

8.2 /10
$0.46
Salt Road Ambushers

Salt Road Ambushers

Creature — Dog Warrior (3/3)

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

6.5 /10
$0.05
Saruli Gatekeepers

Saruli Gatekeepers

Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

4.3 /10
$0.09
Shackle Slinger

Shackle Slinger

Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2.7 /10
$0.03
Shaman of Spring

Shaman of Spring

Creature — Elf Shaman (2/2)

When Shaman of Spring enters the battlefield, draw a card.

3.3 /10
$0.10
Shivan SandMage

Shivan Sand-Mage

Creature — Lizard Shaman (3/2)

When Shivan Sand-Mage enters the battlefield, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—

5.8 /10
$0.26
Silt Crawler

Silt Crawler

Creature — Beast (3/3)

When Silt Crawler enters the battlefield, tap all lands you control.

0.8 /10
$0.06
Spirit of the Hunt

Spirit of the Hunt

Creature — Wolf Spirit (3/3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

5.9 /10
$0.44
Springmane Cervin

Springmane Cervin

Creature — Elk (3/2)

When Springmane Cervin enters the battlefield, you gain 2 life.

2.6 /10
$0.04
Striped Bears

Striped Bears

Creature — Bear (2/2)

When Striped Bears enters the battlefield, draw a card.

7 /10
$0.30
Sylvan Brushstrider

Sylvan Brushstrider

Creature — Beast (3/2)

When Sylvan Brushstrider enters the battlefield, you gain 2 life.

1.1 /10
$0.04
Sylvan Messenger

Sylvan Messenger

Creature — Elf (2/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

7.4 /10
$0.14
Syr Armont the Redeemer

Syr Armont, the Redeemer

Legendary Creature — Human Knight (4/4)

When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Enchanted creatures you control get +1/+1.

5 /10
$0.05
Tales of Master Seshiro  Seshiros Living Legacy

Tales of Master Seshiro // Seshiro's Living Legacy

Enchantment — Saga // Enchantment Creature — Snake Warrior (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Seshiro's Living Legacy

Vigilance, haste

6 /10
$0.02
Thragtusk

Thragtusk

Creature — Beast (5/3)

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

8.5 /10
$0.20
Thundering Ceratok

Thundering Ceratok

Creature — Rhino (4/5)

Trample
When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.

2.7 /10
$0.02
Thundering Wurm

Thundering Wurm

Creature — Wurm (4/4)

When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.

1 /10
$1.36
Timbermare

Timbermare

Creature — Elemental Horse (5/5)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Timbermare enters the battlefield, tap all other creatures.

2.7 /10
$0.32
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