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Cards similar to Reward the Faithful (400)

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Spell Snare

Spell Snare

Instant

Counter target spell with mana value 2.

7.7 /10
$0.67
Spiritualize

Spiritualize

Instant

Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.

3 /10
$0.35
Spy Network

Spy Network

Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

5.7 /10
$0.18
Subdue

Subdue

Instant

Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

0.3 /10
$0.45
Sudden Salvation

Sudden Salvation

Instant

Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.

5.3 /10
$0.08
Suffer the Past

Suffer the Past

Instant

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

6.3 /10
$0.13
Supernatural Stamina

Supernatural Stamina

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

9.4 /10
$0.05
Surge of Righteousness

Surge of Righteousness

Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

0.7 /10
$0.08
Suspend

Suspend

Instant

Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

8.6 /10
$0.46
Tail Swipe

Tail Swipe

Instant

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

8.8 /10
$0.20
Tainted Strike

Tainted Strike

Instant

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

9.4 /10
$1.25
Take Up the Shield

Take Up the Shield

Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.3 /10
$0.04
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

2 /10
$0.03
Teferis Protection

Teferi's Protection

Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.

10 /10
~$38
Time Lord Regeneration

Time Lord Regeneration

Instant

Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."

5.7 /10
$0.07
Toxin Analysis

Toxin Analysis

Instant

Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.1 /10
$0.02
Trickery Charm

Trickery Charm

Instant

Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.

7.1 /10
$0.29
Triumphant Surge

Triumphant Surge

Instant

Destroy target creature with power 4 or greater. You gain 3 life.

3.3 /10
$0.02
Turn the Earth

Turn the Earth

Instant

Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$0.19
Tyvars Stand

Tyvar's Stand

Instant

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

9.7 /10
$1.51
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