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Cards similar to Rising Waters (400)

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Ophidian Eye

Ophidian Eye

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

9.1 /10
$5.41
Oracles Insight

Oracle's Insight

Enchantment — Aura

Enchant creature
Enchanted creature has ": Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

3.7 /10
$0.03
Parallel Thoughts

Parallel Thoughts

Enchantment

When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

5.2 /10
$0.52
Plate Spinning

Plate Spinning

Enchantment

Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning.

0 /10
$0.11
Plumes of Peace

Plumes of Peace

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Forecast — , Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)

2.6 /10
$0.13
Precognition Field

Precognition Field

Enchantment

You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
: Exile the top card of your library.

6.8 /10
$0.20
Protective Bubble

Protective Bubble

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

5.5 /10
$0.29
Psychic Possession

Psychic Possession

Enchantment — Aura

Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.

6 /10
$2.78
Puppet Master

Puppet Master

Enchantment — Aura

Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay . If you do, return Puppet Master to its owner's hand.

1.1 /10
$0.11
Reduce in Stature

Reduce in Stature

Enchantment — Aura

Enchant creature
Enchanted creature has base power and toughness 0/2.

1.4 /10
$0.02
Reflections of Littjara

Reflections of Littjara

Enchantment

As Reflections of Littjara enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

9.8 /10
$1.07
Rousing Read

Rousing Read

Enchantment — Aura

Enchant creature
When Rousing Read enters the battlefield, draw two cards, then discard a card.
Enchanted creature gets +1/+1 and has flying.

4.3 /10
$0.03
Search the City

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

0.5 /10
$0.09
Secrets of the Dead

Secrets of the Dead

Enchantment

Whenever you cast a spell from your graveyard, draw a card.

8.6 /10
$0.21
Skywise Teachings

Skywise Teachings

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, create a 2/2 blue Djinn Monk creature token with flying.

4.7 /10
$0.05
Spellweaver Volute

Spellweaver Volute

Enchantment — Aura

Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

4.6 /10
$0.91
Squeeze

Squeeze

Enchantment

Sorcery spells cost more to cast.

2.1 /10
$0.30
Sultai Ascendancy

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

7.7 /10
$0.27
Swirl the Mists

Swirl the Mists

Enchantment

As Swirl the Mists enters the battlefield, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.

3.2 /10
$0.33
Take Flight

Take Flight

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

4.3 /10
$0.04
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