Creature — Jackal Warrior // Creature — Phyrexian Jackal (2/2)
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Transform Khenra Spellspear. Activate only as a sorcery. ( can be paid with either or 2 life.)
Gitaxian Spellstalker
Trample, ward , prowess, prowess (Each instance of prowess triggers separately.)
Creature — Human Soldier (2/2)
: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.
Creature — Human Soldier (1/1)
: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.
Legendary Creature — God // Legendary Artifact (2/4)
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
, : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
The Ringhart Crest
As The Ringhart Crest enters the battlefield, choose a creature type.
: Add . Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.
Legendary Creature — Bird Advisor (2/3)
Flying
: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)
Creature — Human Advisor Werewolf // Creature — Werewolf (1/1)
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
Howlpack Alpha
Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.
Creature — Elf Scout (2/1)
Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.
Creature — Elf Druid (1/1)
: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.
Legendary Creature — Giant Artificer (4/4)
Vigilance
, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn.
, , Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
Legendary Creature — Human Advisor (1/2)
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
Legendary Creature — Spirit (7/7)
Snake offering (You may cast this spell any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)
: Untap all Forests and all green creatures. Activate only once each turn.
Artifact Creature — Assembly-Worker (4/4)
: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.
Creature — Plant Mercenary (2/2)
When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature — Human Noble (4/2)
When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Creature — Illusion (0/1)
Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.
Creature — Elf Ranger (1/1)
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Snow Creature — Elk (2/2)
Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
Artifact Creature — Construct (1/3)
: Add one mana of any color. Activate only once each turn.
Artifact Creature — Scarecrow (2/1)
Reach
: Add one mana of any color. Activate only once each turn.
Legendary Creature — Fox Samurai (2/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
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