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Cards similar to Sickening Shoal (400)

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Show of Confidence

Show of Confidence

Instant

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

7.4 /10
$0.14
Show of Valor

Show of Valor

Instant

Target creature gets +2/+4 until end of turn.

2.2 /10
$0.14
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

3.2 /10
$0.11
Skillful Lunge

Skillful Lunge

Instant

Target creature gets +2/+0 and gains first strike until end of turn.

0.6 /10
$0.02
Skulduggery

Skulduggery

Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

2.8 /10
$0.02
Smite the Deathless

Smite the Deathless

Instant

Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.

6.8 /10
$0.06
Snuff Out

Snuff Out

Instant

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.

9.5 /10
$9.12
Soulshriek

Soulshriek

Instant

Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.

2.3 /10
$0.13
Stabbing Pain

Stabbing Pain

Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

0.7 /10
$0.07
Staggering Size

Staggering Size

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.2 /10
$0.02
Startling Development

Startling Development

Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.
Cycling (, Discard this card: Draw a card.)

4 /10
$0.05
Steady Aim

Steady Aim

Instant

Untap target creature. It gets +1/+4 and gains reach until end of turn.

3.7 /10
$0.04
Stolen Vitality

Stolen Vitality

Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

5.5 /10
$0.03
Strangling Spores

Strangling Spores

Instant

Target creature gets -3/-3 until end of turn.

1.1 /10
$0.05
Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.2 /10
$0.06
Supernatural Stamina

Supernatural Stamina

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

9.4 /10
$0.05
Supersize

Supersize

Instant

Target creature gets +3½/+3½ until end of turn.

10 /10
$0.12
Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

6.1 /10
$0.05
Tainted Strike

Tainted Strike

Instant

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

9.4 /10
$1.35
Tar Snare

Tar Snare

Instant

Target creature gets -3/-2 until end of turn.

0.7 /10
$0.02
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