Creature — Manticore (2/1)
Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Creature — Human Warrior (2/1)
Mardu Skullhunter enters the battlefield tapped.
Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card.
Creature — Human Warrior (3/2)
Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Vampire Noble (2/2)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Faerie Rogue (1/1)
Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
Creature — Ogre Rogue (3/2)
When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
Creature — Zombie Cleric (2/2)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
Creature — Orc Warrior (3/1)
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
Creature — Nightmare Horror (1/1)
When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
Creature — Zombie (2/2)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand.
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."
Creature — Human Shaman (2/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.
Creature — Horror (3/1)
When Mintstrosity dies, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Bat (2/3)
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature — Human Warlock (3/1)
Deathtouch
Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life.
Creature — Human Berserker (2/2)
When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)
Legendary Creature — Spirit Wizard (3/2)
Menace
Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
Creature — Human Shaman (2/3)
Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
Creature — Human Rogue (1/3)
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Artifact Creature — Wall (1/4)
Defender
Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
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