Creature — Elemental (1/1)
Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Creature — Human Pirate (1/2)
Flying
Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
Artifact Creature — Myr (0/0)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Creature — Human Pirate (2/2)
Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn.
Creature — Elf Scout Ally (0/1)
Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Creature — Zombie (4/4)
The Fallen Apart enters the battlefield with two arms and two legs.
Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.
The Fallen Apart can't attack if it has no legs and can't block if it has no arms.
Creature — Human Assassin (1/3)
Deathtouch
When Thorn of the Black Rose enters the battlefield, you become the monarch.
Creature — Human Rogue (3/2)
When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
Creature — Phyrexian Zombie (3/2)
When Toxic Abomination enters the battlefield, you lose 2 life.
Creature — Zombie Soldier (2/4)
When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Creature — Zombie (3/2)
When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
Creature — Human Wizard (3/1)
Kicker (You may pay an additional as you cast this spell.)
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.
Creature — Skeleton (0/1)
Kicker (You may pay an additional as you cast this spell.)
: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
Creature — Orc Berserker (3/2)
When Uruk-hai Berserker enters the battlefield, the Ring tempts you.
Creature — Vampire (2/2)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Vampire Noble (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.
Creature — Vampire (2/3)
When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.
Creature — Spirit (4/3)
Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.
Creature — Human Knight (2/2)
Flying
Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
Creature — Human Rogue (3/1)
When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life.
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