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Cards similar to Squallmonger (400)

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Gruul Beastmaster

Gruul Beastmaster

Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

2.9 /10
$0.06
Halsin Emerald Archdruid

Halsin, Emerald Archdruid

Legendary Creature — Elf Druid (2/4)

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.)

6.2 /10
$0.06
Harbinger of Spring

Harbinger of Spring

Creature — Spirit (2/1)

Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

3.6 /10
$0.11
Haruspex

Haruspex

Creature — Tyranid (2/2)

Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.
Devouring Monster — , Remove X +1/+1 counters from Haruspex: Add X mana of any one color.

6.9 /10
$0.18
Hawkeater Moth

Hawkeater Moth

Creature — Insect (1/2)

Flying
Shroud (This creature can't be the target of spells or abilities.)

1 /10
$0.23
Heartwood Storyteller

Heartwood Storyteller

Creature — Treefolk (2/3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

8.8 /10
$1.60
Heartwood Treefolk

Heartwood Treefolk

Creature — Treefolk (3/4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.4 /10
$0.30
Heir of the Ancient Fang

Heir of the Ancient Fang

Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

3.5 /10
$0.01
Hollowhenge Wrangler

Hollowhenge Wrangler

Creature — Elemental (6/6)

When Hollowhenge Wrangler enters the battlefield, seek a land card.
Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

10 /10
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Horizon Seeker

Horizon Seeker

Creature — Human Warrior (3/2)

Boast — : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

4 /10
$0.02
Hornbash Mentor

Hornbash Mentor

Creature — Human Warrior (3/3)

When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with trample.

6.8 /10
$0.09
Hound Tamer  Untamed Pup

Hound Tamer // Untamed Pup

Creature — Human Werewolf // Creature — Werewolf (3/3)

Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Untamed Pup

Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.8 /10
$0.17
Hua Tuo Honored Physician

Hua Tuo, Honored Physician

Legendary Creature — Human (1/2)

: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

6.3 /10
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Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7.2 /10
$0.75
Hunted Wumpus

Hunted Wumpus

Creature — Beast (6/6)

When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.

6.3 /10
$0.16
Hunting Cheetah

Hunting Cheetah

Creature — Cat (2/3)

Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

1.9 /10
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Icehide Troll

Icehide Troll

Snow Creature — Troll Warrior (2/3)

: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. can be paid with one mana from a snow source.)

5.2 /10
$0.02
Infestation Expert  Infested Werewolf

Infestation Expert // Infested Werewolf

Creature — Human Werewolf // Creature — Werewolf (3/4)

Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Infested Werewolf

Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.4 /10
$0.07
Ironscale Hydra

Ironscale Hydra

Creature — Hydra (5/5)

If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra.

7.4 /10
$1.87
Ishkanah Grafwidow

Ishkanah, Grafwidow

Legendary Creature — Spider (3/5)

Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
: Target opponent loses 1 life for each Spider you control.

7.6 /10
$2.66
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