Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Instant
Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
Instant
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
• Target player draws X cards.
• Target player mills twice X cards.
Instant
Target creature you control gets +2/+0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.
Instant
Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
Instant
Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
Instant
Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
Instant
Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Instant
Target creature gets +1/+0 and gains first strike and haste until end of turn.
Instant
Creatures your opponents control have base power and toughness 0/1 until end of turn.
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