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Cards similar to Warchanter of Mogis (400)

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Cheeky HouseMouse  Squeak By

Cheeky House-Mouse // Squeak By

Creature — Mouse // Sorcery — Adventure (2/1)



Squeak By

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

5.8 /10
$0.13
Civic Guildmage

Civic Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.4 /10
$0.09
Clear Shot

Clear Shot

Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

5.9 /10
$0.06
Compleat Devotion

Compleat Devotion

Instant

Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

4.9 /10
$0.03
Crookclaw Elder

Crookclaw Elder

Creature — Bird Wizard (3/2)

Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.

4.8 /10
$0.24
Crown of Doom

Crown of Doom

Artifact

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.

7.2 /10
$2.37
Dauntless Bodyguard

Dauntless Bodyguard

Creature — Human Knight (2/1)

As Dauntless Bodyguard enters, choose another creature you control.
Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

7.2 /10
$0.16
Deadly Poison Sampler

Deadly Poison Sampler

Artifact — Contraption

Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."

10 /10
$0.17
Domri City Smasher

Domri, City Smasher

Legendary Planeswalker — Domri

+2: Creatures you control get +1/+1 and gain haste until end of turn.
-3: Domri, City Smasher deals 3 damage to any target.
-8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.

3.1 /10
--
Dragon Mask

Dragon Mask

Artifact

, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)

2.1 /10
$0.13
Dreadmaws Ire

Dreadmaw's Ire

Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

7.5 /10
$0.15
Dusk Legion Sergeant

Dusk Legion Sergeant

Creature — Vampire Soldier (2/2)

Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.6 /10
$0.25
Dynacharge

Dynacharge

Instant

Target creature you control gets +2/+0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

5.4 /10
$0.04
Eastfarthing Farmer

Eastfarthing Farmer

Creature — Halfling Peasant (2/3)

When Eastfarthing Farmer enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")

6.1 /10
$0.14
Efreet Weaponmaster

Efreet Weaponmaster

Creature — Efreet Monk (4/3)

First strike
When Efreet Weaponmaster enters or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.5 /10
$0.08
Eidolon of Inspiration

Eidolon of Inspiration

Enchantment Creature — Spirit (2/2)

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

2.3 /10
$0.12
Ents Fury

Ent's Fury

Sorcery

Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.

6.5 /10
$0.04
Epic Confrontation

Epic Confrontation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

5.7 /10
$0.04
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