Creature — Wolverine (2/1)
Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
Creature — Goblin Warrior (1/2)
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
Creature — Human Warrior (1/2)
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Creature — Human Knight (2/2)
Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.
Creature — Minotaur Wizard (2/1)
First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
Creature — Human Warrior (1/1)
Trample
Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
Creature — Goblin (2/2)
Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost less to cast this turn.
Creature — Salamander (1/2)
: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
Creature — Minotaur Berserker (2/3)
Deathbellow Raider attacks each combat if able.
: Regenerate Deathbellow Raider.
Creature — Dragon (0/1)
Flying
: Dragon Hatchling gets +1/+0 until end of turn.
Creature — Goblin Shaman (1/3)
Dragon spells you cast cost less to cast.
Creature — Ogre (3/3)
Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)
Creature — Dwarf Berserker (1/1)
Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
Creature — Dwarf Soldier (2/1)
Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
Creature — Dwarf Wizard (1/2)
Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.
Creature — Human Pirate (2/2)
: Fathom Fleet Firebrand gets +1/+0 until end of turn.
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