Creature — Spirit (3/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Human Shaman // Enchantment — Aura Curse (4/2)
Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
Infectious Curse
Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Legendary Creature — Zombie Wizard (5/5)
When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.
Legendary Creature — Bat God // Land (4/4)
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of the Dead
(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Creature — Vampire Cleric (1/4)
, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
Creature — Phyrexian Shapeshifter (0/0)
Flash
You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.
Creature — Ogre Cleric (3/6)
, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
Enchantment Creature — Zombie (2/2)
Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.
Creature — Djinn (5/6)
Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
Artifact // Creature — Skeleton Horror (0/0)
When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.
Wretched Bonemass
Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.
Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Creature — Aetherborn Artificer (4/3)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Orc Shaman (2/2)
Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Zombie Crocodile Demon (5/5)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
Creature — Vampire Cleric (3/3)
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Legendary Creature — Vampire Shaman (4/3)
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Creature — Demon (5/4)
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Creature — Demon (5/4)
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)
Creature — Phyrexian Demon (6/6)
Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.
Creature — Human (3/1)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Arco-Flagellant can't block.
Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.
Legendary Creature — Human Knight (4/4)
Vigilance
, : Create a 2/2 white Knight creature token with vigilance.
, , Tap X untapped Knights you control: Destroy target creature with power X or less.
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