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Cards similar to Wild Swing (400)

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Wreck and Rebuild

Wreck and Rebuild

Sorcery

Choose one —
• Destroy target artifact or enchantment.
• Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.
Flashback

6.8 /10
$0.04
Yawgmoth Thran Physician

Yawgmoth, Thran Physician

Legendary Creature — Human Cleric (2/4)

Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.7 /10
~$14
You Come to the Gnoll Camp

You Come to the Gnoll Camp

Instant

Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn.

4.4 /10
$0.03
You Find a Cursed Idol

You Find a Cursed Idol

Sorcery

Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)

6.8 /10
$0.05
You Happen On a Glade

You Happen On a Glade

Instant

Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.

7.8 /10
$0.10
You Meet in a Tavern

You Meet in a Tavern

Sorcery

Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.

5.7 /10
$0.06
Youre Confronted by Robbers

You're Confronted by Robbers

Instant

Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.

5.6 /10
--
Zellix Sanity Flayer

Zellix, Sanity Flayer

Legendary Creature — Horror (2/3)

Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
, : Target player mills three cards.
Choose a Background (You can have a Background as a second commander.)

9.2 /10
~$18
A Killer Among Us

A Killer Among Us

Enchantment

When A Killer Among Us enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin.
Sacrifice A Killer Among Us, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.

2.1 /10
$0.03
Abandon Hope

Abandon Hope

Sorcery

As an additional cost to cast this spell, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.

2.7 /10
$0.25
Abiding Grace

Abiding Grace

Enchantment

At the beginning of your end step, choose one —
• You gain 1 life.
• Return target creature card with mana value 1 from your graveyard to the battlefield.

7.2 /10
$0.12
Aboleth Spawn

Aboleth Spawn

Creature — Fish Horror (2/3)

Flash
Ward
Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.

8.9 /10
$2.93
Abominable Treefolk

Abominable Treefolk

Snow Creature — Treefolk (0/0)

Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6.6 /10
$0.11
Abunas Chant

Abuna's Chant

Instant

Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine (Choose both if you pay the entwine cost.)

2.3 /10
$0.08
Abzan Charm

Abzan Charm

Instant

Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.

8.9 /10
$0.11
Academic Probation

Academic Probation

Sorcery — Lesson

Choose one —
• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

1.9 /10
$0.15
Acolyte Hybrid

Acolyte Hybrid

Creature — Tyranid Human (2/2)

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

5.8 /10
$0.09
Acquisitions Expert

Acquisitions Expert

Creature — Human Rogue (1/2)

When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

3.8 /10
$0.03
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