Creature — Illusion (0/3)
When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.
Enchantment — Saga // Enchantment Creature — Fox Monk (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Architect of Restoration
Vigilance
Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
Creature — Human Artificer (2/3)
Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.
Creature — Human Soldier (1/3)
, : Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
Creature — Nightmare (3/4)
Lifelink
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures.
Creature — Spirit Wall (1/6)
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
Creature — Spirit (2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.
, Remove X ki counters from Waxmane Baku: Tap X target creatures.
Creature — Bird Cleric (2/2)
Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Creature — Human Cleric (1/3)
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays for each Cleric on the battlefield."
Creature — Bird Soldier Warrior (2/1)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.
Creature — Boar Beast (7/7)
Woolly Razorback enters the battlefield with three ice counters on it.
As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.
Whenever Woolly Razorback blocks, remove an ice counter from it.
Creature — Bird Soldier (4/3)
Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
Creature — Dwarf Artificer (3/3)
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Angel (2/1)
Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.
Creature — Angel Advisor (2/3)
Flying
Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
Creature — Human Warrior (2/2)
Double strike
Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
Creature — Angel (3/4)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature — Archon (3/4)
Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
Creature — Kor Cleric (2/3)
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.
Creature — Bird Soldier Archer (2/2)
Flying
, : Aven Archer deals 2 damage to target attacking or blocking creature.
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