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Cards similar to Loam Dweller (400)

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Sylvan Ranger

Sylvan Ranger

Creature — Elf Scout Ranger (1/1)

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

7.6 /10
$0.08
Tajuru Paragon

Tajuru Paragon

Creature — Elf (3/2)

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

5.2 /10
$0.10
Tallowisp

Tallowisp

Creature — Spirit (1/3)

Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.

2.6 /10
$0.32
Tempting Wurm

Tempting Wurm

Creature — Wurm (5/5)

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

6.6 /10
$1.52
Troublemaker Ouphe

Troublemaker Ouphe

Creature — Ouphe (2/2)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.

4.5 /10
$0.08
Untamed Kavu

Untamed Kavu

Creature — Kavu (2/2)

Kicker (You may pay an additional as you cast this spell.)
Vigilance, trample
If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.

4.9 /10
$0.10
Urborg Lhurgoyf

Urborg Lhurgoyf

Creature — Lhurgoyf (0/1)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked.
Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

6.7 /10
$0.18
Wirewood Hivemaster

Wirewood Hivemaster

Creature — Elf (1/1)

Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token.

4.2 /10
$0.26
Yavimaya Iconoclast

Yavimaya Iconoclast

Creature — Elf (3/2)

Kicker (You may pay an additional as you cast this spell.)
Trample
When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.

4.3 /10
$0.03
Aftermath Analyst

Aftermath Analyst

Creature — Elf Detective (1/3)

When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

8.4 /10
$2.20
Ashcoat Bear

Ashcoat Bear

Creature — Bear (2/2)

Flash (You may cast this spell any time you could cast an instant.)

7.3 /10
$0.35
Bounteous Kirin

Bounteous Kirin

Legendary Creature — Kirin Spirit (4/4)

Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.

4.5 /10
$0.40
Broodhatch Nantuko

Broodhatch Nantuko

Creature — Insect Druid (1/1)

Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

8 /10
$0.38
Dawntreader Elk

Dawntreader Elk

Creature — Elk (2/2)

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

8.1 /10
$0.10
Dinosaur Egg

Dinosaur Egg

Creature — Dinosaur Egg (0/3)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Dinosaur Egg dies, you may discover X, where X is its toughness.

7.5 /10
$0.79
Dryad Greenseeker

Dryad Greenseeker

Creature — Dryad (1/3)

: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

5.6 /10
$0.09
Flourishing BloomKin

Flourishing Bloom-Kin

Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.
Disguise
When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

5.3 /10
$0.08
Frontier Guide

Frontier Guide

Creature — Elf Scout (1/1)

, : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

5.9 /10
$0.27
Glowspore Shaman

Glowspore Shaman

Creature — Elf Shaman (3/1)

When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)

7.7 /10
$0.07
GrowthChamber Guardian

Growth-Chamber Guardian

Creature — Elf Crab Warrior (2/2)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.

1.5 /10
$0.10
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