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Cards similar to Crash the Ramparts (400)

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Highspire Infusion

Highspire Infusion

Instant

Target creature gets +3/+3 until end of turn. You get (two energy counters).

3 /10
$0.02
Inner Calm Outer Strength

Inner Calm, Outer Strength

Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.

4.3 /10
$0.11
Insatiable Appetite

Insatiable Appetite

Instant

You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.

4.4 /10
$0.04
Invigorate

Invigorate

Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.

8.6 /10
$0.35
Invigorated Rampage

Invigorated Rampage

Instant

Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.

7.2 /10
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Leeching Bite

Leeching Bite

Instant

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

0.7 /10
$0.06
Mammoth Growth

Mammoth Growth

Instant

Target creature gets +4/+4 until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4.2 /10
$0.03
Massive Might

Massive Might

Instant

Target creature gets +2/+2 and gains trample until end of turn.

5.4 /10
$0.04
Might of Murasa

Might of Murasa

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

4 /10
$0.02
Might of Oaks

Might of Oaks

Instant

Target creature gets +7/+7 until end of turn.

5.5 /10
$4.36
Might of the Nephilim

Might of the Nephilim

Instant

Target creature gets +2/+2 until end of turn for each of its colors.

3.6 /10
$0.30
Might of the Old Ways

Might of the Old Ways

Instant

Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.

3.2 /10
$0.05
Muscle Burst

Muscle Burst

Instant

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

0.9 /10
$0.14
Packs Favor

Pack's Favor

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn.

1.7 /10
$0.04
Primal Boost

Primal Boost

Instant

Target creature gets +4/+4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.

2.2 /10
$0.03
Resize

Resize

Instant

Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

2.4 /10
$0.18
Resounding Roar

Resounding Roar

Instant

Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

0.4 /10
$0.03
Savage Surge

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

3.7 /10
$0.03
Siege Smash

Siege Smash

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.

1.1 /10
$0.08
Stolen Vitality

Stolen Vitality

Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

5.5 /10
$0.02
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