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Cards similar to Drekavac (400)

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Malakir BloodPriest

Malakir Blood-Priest

Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

6.9 /10
$0.07
Marionette Apprentice

Marionette Apprentice

Creature — Human Artificer (1/2)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

6.1 /10
$0.78
Mesmeric Fiend

Mesmeric Fiend

Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

4.7 /10
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Mire Triton

Mire Triton

Creature — Zombie Merfolk (2/1)

Deathtouch
When Mire Triton enters the battlefield, mill two cards and you gain 2 life.

8.2 /10
$0.12
Nezumi Prowler

Nezumi Prowler

Artifact Creature — Rat Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

8.2 /10
$0.13
Nullpriest of Oblivion

Nullpriest of Oblivion

Creature — Vampire Cleric (2/1)

Kicker
Menace, lifelink
When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.

8.8 /10
$0.60
Orcish Bowmasters

Orcish Bowmasters

Creature — Orc Archer (1/1)

Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

9.9 /10
~$35
Pit Keeper

Pit Keeper

Creature — Human Wizard (2/1)

When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

4.6 /10
$0.11
Plaguecrafters Familiar

Plaguecrafter's Familiar

Creature — Rat (1/1)

Deathtouch
When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.

10 /10
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Seekers Squire

Seekers' Squire

Creature — Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.4 /10
$0.05
Skullcap Snail

Skullcap Snail

Creature — Fungus Snail (1/1)

When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand.

4.2 /10
$0.06
Slaughter Specialist

Slaughter Specialist

Creature — Vampire Warrior (3/3)

When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

8.6 /10
$0.43
Thriving Rats

Thriving Rats

Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

3.4 /10
$0.06
Toxic Abomination

Toxic Abomination

Creature — Phyrexian Zombie (3/2)

When Toxic Abomination enters the battlefield, you lose 2 life.

1.7 /10
$0.02
Treacherous PitDweller

Treacherous Pit-Dweller

Creature — Demon (4/3)

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4.8 /10
$0.28
Triarch Praetorian

Triarch Praetorian

Artifact Creature — Necron (2/1)

Flying
Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.9 /10
$0.19
Undead Butler

Undead Butler

Creature — Zombie (1/2)

When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.

8.8 /10
$0.15
Unscrupulous Agent

Unscrupulous Agent

Creature — Elf Detective (1/1)

When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand.

2.6 /10
$0.02
Valki God of Lies  Tibalt Cosmic Impostor

Valki, God of Lies // Tibalt, Cosmic Impostor

Legendary Creature — God // Legendary Planeswalker — Tibalt (2/1)

When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Tibalt, Cosmic Impostor

As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
?3: Exile target artifact or creature.
?8: Exile all graveyards. Add .

8.9 /10
~$11
Wailing Ghoul

Wailing Ghoul

Creature — Zombie (1/3)

When Wailing Ghoul enters the battlefield, mill two cards.

4 /10
$0.04
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