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Cards similar to Earthshaker Khenra (400)

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Charming Scoundrel

Charming Scoundrel

Creature — Human Rogue (1/1)

Haste
When Charming Scoundrel enters the battlefield, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.

7.5 /10
$0.83
Dire Fleet Daredevil

Dire Fleet Daredevil

Creature — Human Pirate (2/1)

First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

9.4 /10
$0.12
EmberFist Zubera

Ember-Fist Zubera

Creature — Zubera Spirit (1/2)

When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.

1.2 /10
$0.15
Firefist Striker

Firefist Striker

Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

2.4 /10
$0.13
Generous Plunderer

Generous Plunderer

Creature — Human Rogue (2/2)

Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.

7 /10
$6.58
Goblin Kaboomist

Goblin Kaboomist

Creature — Goblin Warrior (1/2)

At the beginning of your upkeep, create a colorless artifact token named Land Mine with ", Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.

6.9 /10
$0.36
Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
$1.30
Goblin Sappers

Goblin Sappers

Creature — Goblin (1/1)

, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.

0.8 /10
$0.11
Goblin Tinkerer

Goblin Tinkerer

Creature — Goblin Artificer (1/2)

, : Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.

4.1 /10
$0.22
GoreHouse Chainwalker

Gore-House Chainwalker

Creature — Human Warrior (2/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2.1 /10
$0.01
Grotag SiegeRunner

Grotag Siege-Runner

Creature — Goblin Rogue (2/1)

, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

0.6 /10
$0.09
Horde Ambusher

Horde Ambusher

Creature — Human Berserker (2/2)

Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn.

2.8 /10
$0.07
Invasion of Tarkir  Defiant Thundermaw

Invasion of Tarkir // Defiant Thundermaw

Battle — Siege // Creature — Dragon (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

Defiant Thundermaw

Flying, trample
Whenever a Dragon you control attacks, it deals 2 damage to any target.

7.6 /10
$3.43
Ironclaw Orcs

Ironclaw Orcs

Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

0.3 /10
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Kargan Intimidator

Kargan Intimidator

Creature — Human Warrior (3/1)

Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.

5.6 /10
$0.07
Lambholt Harrier

Lambholt Harrier

Creature — Wolf (2/2)

: Target creature can't block this turn.

4.4 /10
$0.02
Magma Pummeler

Magma Pummeler

Creature — Elemental (0/0)

Magma Pummeler enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.

4.5 /10
$0.04
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5 /10
$0.03
Mogg Jailer

Mogg Jailer

Creature — Goblin (2/2)

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

0.2 /10
$0.20
Mogg Toady

Mogg Toady

Creature — Goblin (2/2)

Mogg Toady can't attack unless you control more creatures than defending player.
Mogg Toady can't block unless you control more creatures than attacking player.

0.3 /10
$0.10
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