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Cards similar to Flowstone Crusher (400)

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Firefly

Firefly

Creature — Insect (1/1)

Flying
: Firefly gets +1/+0 until end of turn.

0.2 /10
$0.21
Flailing Manticore

Flailing Manticore

Creature — Manticore (3/3)

Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

0.7 /10
$0.35
Flame Spirit

Flame Spirit

Creature — Elemental Spirit (2/3)

: Flame Spirit gets +1/+0 until end of turn.

0.1 /10
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Fledgling Dragon

Fledgling Dragon

Creature — Dragon (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has ": Fledgling Dragon gets +1/+0 until end of turn."

1.9 /10
$0.72
Freejam Regent

Freejam Regent

Creature — Dragon (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Flying
: Freejam Regent gets +2/+0 until end of turn.

2.4 /10
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Frenetic Ogre

Frenetic Ogre

Creature — Ogre (2/3)

, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.

0.1 /10
$0.27
Frenzied Devils

Frenzied Devils

Creature — Devil (3/3)

Haste
Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.

3.1 /10
$0.02
Frontline Devastator

Frontline Devastator

Creature — Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: Frontline Devastator gets +1/+0 until end of turn.

3.7 /10
$0.02
Frost Giant

Frost Giant

Creature — Giant (4/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.6 /10
--
Fumiko the Lowblood

Fumiko the Lowblood

Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.

8.3 /10
$0.50
Furnace Whelp

Furnace Whelp

Creature — Dragon (2/2)

Flying
: Furnace Whelp gets +1/+0 until end of turn.

4.6 /10
$0.09
Garbage Elemental

Garbage Elemental

Creature — Elemental (2/4)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)

10 /10
$0.24
GhorClan Bloodscale

Ghor-Clan Bloodscale

Creature — Viashino Warrior (2/1)

First strike
: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.

0.3 /10
$0.10
Goblin Fire Fiend

Goblin Fire Fiend

Creature — Goblin Berserker (1/1)

Haste
Goblin Fire Fiend must be blocked if able.
: Goblin Fire Fiend gets +1/+0 until end of turn.

1 /10
$0.11
Goblin Machinist

Goblin Machinist

Creature — Goblin (0/5)

: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.

1.2 /10
$0.17
Goldfury Strider

Goldfury Strider

Artifact Creature — Golem (3/5)

Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

2.2 /10
$0.01
Greater Stone Spirit

Greater Stone Spirit

Creature — Elemental Spirit (4/4)

Greater Stone Spirit can't be blocked by creatures with flying.
: Until end of turn, target creature gets +0/+2 and gains ": This creature gets +1/+0 until end of turn."

0.9 /10
$0.05
Grenzos Ruffians

Grenzo's Ruffians

Creature — Goblin (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.

3.7 /10
$0.22
Heart Wolf

Heart Wolf

Creature — Wolf (2/2)

First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

0.3 /10
$0.54
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

5.6 /10
$0.15
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