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Cards similar to Flying Crane Technique (400)

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Chaos Mutation

Chaos Mutation

Instant

Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.

7.6 /10
$0.20
Dark Triumph

Dark Triumph

Instant

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Creatures you control get +2/+0 until end of turn.

2.7 /10
$0.26
Hezrou  Demonic Stench

Hezrou // Demonic Stench

Creature — Frog Demon // Instant — Adventure (6/6)

Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.

Demonic Stench

Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

4.4 /10
$0.04
Profit  Loss

Profit // Loss

Instant // Instant

Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Loss

Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

1.8 /10
$0.05
Return of the Wildspeaker

Return of the Wildspeaker

Instant

Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.

10 /10
$1.48
TwoHanded Axe  Sweeping Cleave

Two-Handed Axe // Sweeping Cleave

Artifact — Equipment // Instant — Adventure

Whenever equipped creature attacks, double its power until end of turn.
Equip

Sweeping Cleave

Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)

9.4 /10
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Act of Aggression

Act of Aggression

Instant

( can be paid with either or 2 life.)
Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

7.5 /10
$0.36
Brawl

Brawl

Instant

Until end of turn, all creatures gain ": This creature deals damage equal to its power to target creature."

2.1 /10
$0.35
Caught RedHanded

Caught Red-Handed

Instant

This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

3.1 /10
$0.03
Flash Conscription

Flash Conscription

Instant

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

0.6 /10
$0.12
Masterful Replication

Masterful Replication

Instant

Choose one —
• Create two 3/3 colorless Golem artifact creature tokens.
• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.

7.8 /10
$0.13
Phalanx Formation

Phalanx Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

2.9 /10
$0.07
Word of Seizing

Word of Seizing

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

6.8 /10
$0.29
Silumgars Command

Silumgar's Command

Instant

Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.

7 /10
--
Accelerated Mutation

Accelerated Mutation

Instant

Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.

2 /10
$0.09
Clear the Stage

Clear the Stage

Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

1.7 /10
$0.03
Destined  Lead

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

Lead

Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.

4.8 /10
$0.11
Dread Linnorm  Scale Deflection

Dread Linnorm // Scale Deflection

Creature — Snake Dragon // Instant — Adventure (7/6)

Dread Linnorm can't be blocked by creatures with power 3 or less.

Scale Deflection

Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)

7.8 /10
--
Strength of Cedars

Strength of Cedars

Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

3.6 /10
$0.14
Turn Against

Turn Against

Instant

Devoid (This card has no color.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

2.5 /10
$0.09
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