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Cards similar to Fungus Elemental (400)

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Marwyn the Nurturer

Marwyn, the Nurturer

Legendary Creature — Elf Druid (1/1)

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.
: Add an amount of equal to Marwyn's power.

9.7 /10
$4.66
Moldgraf Millipede

Moldgraf Millipede

Creature — Insect Horror (2/2)

When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.)

7.1 /10
$0.02
Naths Elite

Nath's Elite

Creature — Elf Warrior (4/2)

All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.06
OranRief Ooze

Oran-Rief Ooze

Creature — Ooze (2/2)

When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

8.3 /10
$0.22
Ornery Tumblewagg

Ornery Tumblewagg

Creature — Brushwagg Mount (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

5.8 /10
$0.27
Overgrowth Elemental

Overgrowth Elemental

Creature — Elemental (3/2)

When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.

5.2 /10
$0.07
Pathfinding Axejaw

Pathfinding Axejaw

Creature — Dinosaur (4/3)

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
$0.02
Peema Outrider

Peema Outrider

Creature — Elf Artificer (3/3)

Trample
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

1.7 /10
$0.07
Phantom Nantuko

Phantom Nantuko

Creature — Insect Spirit (0/0)

Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
: Put a +1/+1 counter on Phantom Nantuko.

5.8 /10
$0.33
Pridemalkin

Pridemalkin

Creature — Cat (2/1)

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.
Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

8.7 /10
$0.11
Renegade Krasis

Renegade Krasis

Creature — Beast Mutant (3/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

5.1 /10
$0.25
Ridgescale Tusker

Ridgescale Tusker

Creature — Pangolin Beast (5/5)

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

4.7 /10
$0.11
Rishkar Peema Renegade

Rishkar, Peema Renegade

Legendary Creature — Elf Druid (2/2)

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has ": Add ."

9.8 /10
$0.57
River Herald Guide

River Herald Guide

Creature — Merfolk Scout (3/1)

Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.5 /10
$0.01
Rural Recruit

Rural Recruit

Creature — Human Peasant (1/1)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.

2.8 /10
$0.02
Saddleback Lagac

Saddleback Lagac

Creature — Lizard (3/1)

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

2 /10
$0.04
Salt Road Quartermasters

Salt Road Quartermasters

Creature — Human Soldier (1/1)

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

1.3 /10
$0.03
Sandstorm Salvager

Sandstorm Salvager

Creature — Human Artificer (1/1)

When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
, : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

4.7 /10
$1.90
Scurry Oak

Scurry Oak

Creature — Treefolk (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.

9.2 /10
$0.70
Selvalas Enforcer

Selvala's Enforcer

Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

2.7 /10
$0.10
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