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Cards similar to Great Oak Guardian (400)

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Freelance Muscle

Freelance Muscle

Creature — Rhino Warrior (4/4)

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

5.7 /10
$0.03
Gorilla Berserkers

Gorilla Berserkers

Creature — Ape Berserker (2/3)

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Gorilla Berserkers can't be blocked except by three or more creatures.

6 /10
$0.25
Green Dragon

Green Dragon

Creature — Dragon (4/4)

Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

6.4 /10
$0.08
Haze Frog

Haze Frog

Creature — Frog (2/1)

Flash (You may cast this spell any time you could cast an instant.)
When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

6.1 /10
$0.19
Llanowar Behemoth

Llanowar Behemoth

Creature — Elemental (4/4)

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

0.5 /10
$0.22
Nemata Grove Guardian

Nemata, Grove Guardian

Legendary Creature — Treefolk (4/5)

: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

6.7 /10
$0.12
Pathbreaker Ibex

Pathbreaker Ibex

Creature — Goat (3/3)

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

9 /10
~$19
Riparian Tiger

Riparian Tiger

Creature — Cat (4/4)

Trample
When Riparian Tiger enters the battlefield, you get (two energy counters).
Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.

2.2 /10
$0.05
Soulblade Renewer

Soulblade Renewer

Creature — Elf Warrior (2/2)

Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.)
When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

1.7 /10
$0.05
Spectral HuntCaller

Spectral Hunt-Caller

Creature — Wolf Spirit (4/4)

: Creatures you control get +1/+1 and gain trample until end of turn.

3.3 /10
$0.05
Steam Spitter

Steam Spitter

Creature — Spider (1/5)

Reach (This creature can block creatures with flying.)
: Steam Spitter gets +1/+0 until end of turn.

0.7 /10
$0.20
Territorial Baloth

Territorial Baloth

Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

2.9 /10
$0.08
Whisperwood Elemental

Whisperwood Elemental

Creature — Elemental (4/4)

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

7.4 /10
$0.79
Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

1.5 /10
$0.24
Beacon Behemoth

Beacon Behemoth

Creature — Beast (5/3)

: Target creature with power 5 or greater gains vigilance until end of turn.

2.5 /10
$0.10
Bog Gnarr

Bog Gnarr

Creature — Beast (2/2)

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

0.1 /10
$0.07
Brontotherium

Brontotherium

Creature — Beast (5/3)

Trample
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

1.2 /10
$0.13
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
Cavern Stomper

Cavern Stomper

Creature — Dinosaur (7/7)

When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.

4.9 /10
$0.02
Crashing Centaur

Crashing Centaur

Creature — Centaur (3/4)

, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

0.3 /10
$0.14
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