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Cards similar to Halimar Depths (400)

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Riptide Laboratory

Riptide Laboratory

Land

: Add .
, : Return target Wizard you control to its owner's hand.

9.5 /10
$0.17
Seat of the Synod

Seat of the Synod

Artifact Land

: Add .

9.9 /10
$1.32
SnowCovered Island

Snow-Covered Island

Basic Snow Land — Island

(: Add .)

10 /10
$2.41
Tolarian Academy

Tolarian Academy

Legendary Land

: Add for each artifact you control.

10 /10
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Search for Azcanta  Azcanta the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Azcanta, the Sunken Ruin

(Transforms from Search for Azcanta.)
: Add .
, : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

9.1 /10
$2.49
Hydroelectric Specimen  Hydroelectric Laboratory

Hydroelectric Specimen // Hydroelectric Laboratory

Creature — Weird // Land (1/4)

Flash
When Hydroelectric Specimen enters the battlefield, you may change the target of target instant or sorcery spell with a single target to Hydroelectric Specimen.

Hydroelectric Laboratory

As Hydroelectric Laboratory enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

5.1 /10
$0.47
The Everflowing Well  The Myriad Pools

The Everflowing Well // The Myriad Pools

Legendary Artifact // Legendary Artifact Land

When The Everflowing Well enters the battlefield, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.

The Myriad Pools

(Transforms from The Everflowing Well.)
: Add .
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

7.7 /10
$0.38
Sea Gate Restoration  Sea Gate Reborn

Sea Gate Restoration // Sea Gate, Reborn

Sorcery // Land

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.

Sea Gate, Reborn

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.8 /10
~$33
Umara Wizard  Umara Skyfalls

Umara Wizard // Umara Skyfalls

Creature — Merfolk Wizard // Land (4/3)

Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.

Umara Skyfalls

Umara Skyfalls enters the battlefield tapped.
: Add .

5.4 /10
$0.04
Beyeen Veil  Beyeen Coast

Beyeen Veil // Beyeen Coast

Instant // Land

Creatures your opponents control get -2/-0 until end of turn.

Beyeen Coast

Beyeen Coast enters the battlefield tapped.
: Add .

6.8 /10
$0.06
Glasspool Mimic  Glasspool Shore

Glasspool Mimic // Glasspool Shore

Creature — Shapeshifter Rogue // Land (0/0)

You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

Glasspool Shore

Glasspool Shore enters the battlefield tapped.
: Add .

9.7 /10
$4.94
Jwari Disruption  Jwari Ruins

Jwari Disruption // Jwari Ruins

Instant // Land

Counter target spell unless its controller pays .

Jwari Ruins

Jwari Ruins enters the battlefield tapped.
: Add .

9.1 /10
$0.20
Sink into Stupor  Soporific Springs

Sink into Stupor // Soporific Springs

Instant // Land

Return target spell or nonland permanent an opponent controls to its owner's hand.

Soporific Springs

As Soporific Springs enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

6 /10
$2.69
Ojer Pakpatiq Deepest Epoch  Temple of Cyclical Time

Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time

Legendary Creature — God // Land (4/3)

Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

Temple of Cyclical Time

(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from Temple of Cyclical Time.
, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

8.5 /10
$2.39
Lapis Orb of Dragonkind

Lapis Orb of Dragonkind

Artifact

: Add . When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

8.5 /10
--
Mox Sapphire

Mox Sapphire

Artifact

: Add .

10 /10
--
Sky Diamond

Sky Diamond

Artifact

Sky Diamond enters the battlefield tapped.
: Add .

9.8 /10
$0.34
Urza Lord High Artificer

Urza, Lord High Artificer

Legendary Creature — Human Artificer (1/4)

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

9.7 /10
--
The Enigma Jewel  Locus of Enlightenment

The Enigma Jewel // Locus of Enlightenment

Legendary Artifact // Legendary Artifact

The Enigma Jewel enters the battlefield tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Locus of Enlightenment

Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

7.1 /10
$1.69
Blue Mana Battery

Blue Mana Battery

Artifact

, : Put a charge counter on Blue Mana Battery.
, Remove any number of charge counters from Blue Mana Battery: Add , then add an additional for each charge counter removed this way.

2.5 /10
$3.61
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