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Cards similar to Harvester of Souls (400)

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Dreadbringer Lampads

Dreadbringer Lampads

Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

3.5 /10
$0.16
Dreadhound

Dreadhound

Creature — Demon Dog (6/6)

When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.

8.6 /10
$0.18
Eater of Hope

Eater of Hope

Creature — Demon (6/4)

Flying
, Sacrifice another creature: Regenerate Eater of Hope.
, Sacrifice two other creatures: Destroy target creature.

5.8 /10
$0.10
Elvish Dreadlord

Elvish Dreadlord

Creature — Zombie Elf (3/3)

Deathtouch
When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.3 /10
$0.19
Exhumer Thrull

Exhumer Thrull

Creature — Thrull (3/3)

Haunt (When this creature dies, exile it haunting target creature.)
When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.

1.5 /10
$0.12
Extractor Demon

Extractor Demon

Creature — Demon (5/5)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
$0.23
Eyeblight Cullers

Eyeblight Cullers

Creature — Elf Warrior (3/3)

When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)

5.9 /10
$0.01
Fell Shepherd

Fell Shepherd

Creature — Avatar (8/6)

Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.
, Sacrifice another creature: Target creature gets -2/-2 until end of turn.

2.8 /10
$0.29
Ghoulcaller Gisa

Ghoulcaller Gisa

Legendary Creature — Human Wizard (3/4)

, , Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.

9.3 /10
$1.36
Gloomfang Mauler

Gloomfang Mauler

Creature — Nightmare (5/5)

Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Menace

4.9 /10
$0.03
GodEternal Bontu

God-Eternal Bontu

Legendary Creature — Zombie God (5/6)

Menace
When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

8.8 /10
$4.46
Gristle Grinner

Gristle Grinner

Creature — Zombie (3/3)

Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.

1.5 /10
$0.03
Gulping Scraptrap

Gulping Scraptrap

Creature — Phyrexian Horror (4/4)

When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7 /10
$0.04
Havoc Demon

Havoc Demon

Creature — Demon (5/5)

Flying
When Havoc Demon dies, all creatures get -5/-5 until end of turn.

3.8 /10
$0.30
He Who Hungers

He Who Hungers

Legendary Creature — Spirit (3/2)

Flying
, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

5 /10
$0.58
Hollow Marauder

Hollow Marauder

Creature — Specter Rogue (4/2)

This spell costs less to cast for each creature card in your graveyard.
Flying
When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

3.9 /10
$0.06
Horror of the Broken Lands

Horror of the Broken Lands

Creature — Horror (4/4)

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

5.3 /10
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Indulgent Tormentor

Indulgent Tormentor

Creature — Demon (5/3)

Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

8.9 /10
$0.62
Injector Crocodile

Injector Crocodile

Creature — Phyrexian Crocodile (5/5)

When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

4.5 /10
$0.13
Invasion of Fiora  Marchesa Resolute Monarch

Invasion of Fiora // Marchesa, Resolute Monarch

Battle — Siege // Legendary Creature — Human Noble (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Fiora enters the battlefield, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.

Marchesa, Resolute Monarch

Menace, deathtouch
Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.

8.3 /10
$0.40
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